Bob journal #2 : “Ok, so maybe we’re in the suburbs? I don’t really go there a lot, so maybe it’s what it really looks like. I’m a bit surprised to find head-eating monsters though. Or quicksand. Or a killer sun… well I’m pretty sure that’s because of that global warming everyone is talking about… now where did this guy go? And what is this sound in the distance? It looks suspiciously like a giant crab to me…”
So last week we have made a lot of progress in an hour of playtime. Everything was coming pretty easily. This game was going to be a breeze… Even the giant crab I remembered from my youth was dead before it knew it. That when it dawned on me : the wall I hit when I first played this game was not the crab, but a few screens after that. A wall actually. A stubborn, solid, stupid wall. But first things first, we were on an alien planet last time. Let’s explore!
|“Miles from nowhere”? That’s one heck of an understatement.|
|Famous last words : “Holy Amckerel!”|
|Don’t worry pal. I don’t understand either.|
|That’s what I call a pretty detailed sprite for a screen time of about 20 seconds! I’m guessing we’ll see this little guy again before the end of the game.|
|Phew, I’m glad we reused this crab sprite from this other game we had planned… what’s next? Philippe, you showed me a pixel design of Saint-Michel Foutain the other day, right?|
|My mistake, the green arrow must mean “ABSOLUTELY NO EXIT WITHOUT DOING SOME STUPID RANDOM STUFF BEFOREHAND”|
|The Quais de Seine are really right next to St Michel Fountain, surprisingly enough! I was half expecting to end up in another country at that point.|
And this is where it dawned on me… as violent as a Skywalker learning about his lineage. The chill runs down my spine. No it can’t be happening! The crab I remembered from my youth as the wall that kept me from continuing the game was a false memory. I knew it was too easy… I won the crab battle earlier but I hit a wall after that. Figuratively and namely speaking. This wall.
|What’s that? … (realizing) … I know that laugh…|
So I start my pixel hunt. I try shooting my different programs on everything. The Translate program helps me understand one of the graffitis. It says “When the walls are defaced, the city’s heart is laid bare…” The gargoyles seem to be the solution to our problem. Shooting the Mutate program three times on the gargoyles (or “grotesques” here) seem to do something but the third shot in a row reinitiate something. So we’re looking at a three number sequence. I try to shoot at everything. I try to touch/look everything. Well well well. In my inventory are only the hood and the gloves. Damn. What am I missing?
|Wait until we spend a few more hours on this screen.|
After a few minutes randomly and angrily clicking on everything, I decide to restart the game. Maybe I missed something after all and I’m in a dead-man walking scenario. It doesn’t take me more than one screen to realize what I missed : the leaflets! The leaflets I dismissed on my first try considering it was only gibberish! Well the first one is definitely gibberish but the second one (the one we got by painstakingly solving the stupid moose-head puzzle) holds a clue!
|My tears got a taste of salt alright for missing this clue|
|Nothing new on this screenshot but I feel you haven’t seen this screen enough to perfectly understand my state of mind…|
|Yay, this sewer seems a nice enough place to rest… see you next week!|
Total time : 4 hours
Inventory : Hood, Gloves, Arm Unit (Shoot, Mutate, Translate programs)