As with some other games based on science fiction novels, I think we're going to find that Ringworld is an interesting but flawed attempt to bring the deep story of a novel into an interactive adventure game. In some ways, Ringworld is a very traditional adventure game in a style that feels familiar to players who are used to Sierra games. In other ways, it goes off in a unique direction. Let's break that down and see how it turns out.
Puzzles and Solvability
Generally, Ringworld is very solvable, perhaps too solvable. Most of its puzzles are very straightforward once you have all the pieces. Grab a ladder and place it where you need to climb up. Collect something sharp to cut through a rope. Pick up everything that isn't nailed down.
|Is there any visible reason to need to click on every single book on the shelf just to find the one with the combination?|