Wednesday, 1 April 2020

Shadow of the Comet – Final Rating

By limbeck

The first time I played Shadow of the Comet was probably some time in the late '90s or early 2000s. I was relatively fresh in RPGs and the Cthulhu Mythos, and still at university. So, a Cthulhu Mythos inspired adventure game definitely looked like just what I needed to fill my appetite for relevant pop culture.

I don't remember much from that playthrough, but I sure as hell remember being impressed by the fact that I could face some of the Great Old Ones (GOOs) and frantically looking for walkthroughs through my brave dial-up connection to get through the final stages.


“Frantic” is a word perfectly associated with some parts of the game

Monday, 30 March 2020

Game 118: Eric the Unready (1993) - Introduction

Written by TBD

Eric the Unready is the next graphic adventure game from Legend Entertainment, and the highest rated adventure game ever, according to Computer Game Review.


A quick glance at a screenshot shows that it uses essentially the same interactive fiction (with graphics) engine as Legend's other games, Spellcasting 101, Spellcasting 201, Timequest, Gateway and Spellcasting 301.

This is their penultimate[1] game using that engine, with the final game Gateway II: Homeworld, coming later in 1993. Their other game in 1993 is Companions of Xanth, which is a more standard 1990s graphic adventure.

Tuesday, 24 March 2020

Shadow of the Comet – Won!

Written by limbeck

And so we arrive at the final showdown. The town itself is cleansed from the four families that were working to bring their evil plans to fruition, but all is not yet clear in the skies over Illsmouth. NARACKAMUS is still alive and the comet's passing is tonight. I have a lot of work still ahead of me and not enough time.

In the end of the previous post, Dr COBBLE gave me a message and a warning. The message was from Mr UNDERHOUSE, who was requesting my help. The warning was about Sgt. BRAGGS, who considered me responsible for last night's carnage (and with good reasons I will add). So, I need to go to the post office without running into BRAGGS.


Or Miss PICOTT, but that seems impossible.

Wednesday, 18 March 2020

Shadow of the Comet – Social calls

Written by limbeck

It took me several sessions to finish Shadow of the comet and you will probably understand it from this post (Edit: and the next one. I had to split the post in two). This last part of the game was much more action-adventurey than I could take, so some pauses to calm down were required. Despite that, the game reached an adequate conclusion, featuring quite a few of the Cthulhu Mythos regulars. But on to the story.

I had left the previous session at the start of the catacombs in JONAS HAMBLETON's tomb. The catacombs turned out to be an obstacle course maze. And it is not a small one. For its first part I have to collect two skulls and place them on top of two pillars to open a gate to the inner chambers. Meanwhile, I have to dodge rats and bats, avoid pits that I don't even know they exist and step around quicksand.

And enjoy grotesque statues that play no role whatsoever