Thursday, 15 November 2018

Missed Classic: Wishbringer - Won! And Final Rating

Written by Joe Pranevich



Last week in Wishbringer, I reached a dead end. While I had managed to do just about everything that I think I needed to do in the game, including get the password to the Evil One’s tower and break into the town’s abandoned library, I did not have all of the pieces to put the solutions in order. I’m faced with the fact that I need to restore back, at least a little ways, and that is making me cranky. Sure, lots of games that we have played so far have dead-man-walking scenarios, but somehow this one felt like it would not. I should have been more careful. If only the password that I used to get into the tower worked more than once!

On the whole, I cannot complain too much. This has certainly been one of the most fun games that I have played in this marathon so far, by a designer that I should have expected it from (knowing his future on Loom), but didn’t (having just played his first game, Adventure in the 5th Dimension). While I’m not happy restoring, I will be glad to rescue this kitty and put another game in my marathon to bed.

Tuesday, 13 November 2018

What's Your Story - Leo Velles

Answers: Leo Velles
Introduction and Captions: Leo Velles (and TBD)

Leo is apparently a lion, but looks more like a mouse to me.

It's always nice to have new people discover our blog, but rather than introduce Leo myself, I'll let him introduce himself...

Sunday, 11 November 2018

Missed Classic: Wishbringer - Now With More Evil

Written by Joe Pranevich

Bring out the goatees!

You can say this about Infocom games: they sure have a diverse set of goals. Whether it is to discover a treasure, solve a mystery, escape a planet, defeat a wizard, or explore a ruin, we have done it all. And in Wishbringer we have one more epic quest: rescue a cat. It’s a fantastic start to the game, even if the cat has been captured by someone known only as “The Evil One” who lives in a place known as “The Tower”. If more games revolved around rescuing cats, I’d be pretty happy.

As we ended last week, I had just made it on time (barely!) to the “magick shoppe” in North Festeron and delivered what turned out to be a ransom note to the shopkeeper. No sooner had I done so however than the world went through a strange change. Under the cover of fog, the Post Office where I started my adventure has been transformed into an intimidating looking tower. Could it be The Tower? I have no idea, but with no other options it’s time to go down off the mountain and see what the heck is going on.

Friday, 9 November 2018

Game 102: Island of Dr. Brain (1992) - Introduction

Written by Reiko

Who's ready for another Dr. Brain puzzler? It's been almost three years since I played Castle of Dr. Brain, and now it's time to hit the Island!


Wednesday, 7 November 2018

Game 101: Waxworks (1992) - Introduction

Written by Deimar

I am starting to think I am the place adventure game sagas go to die. This is the fourth saga I am closing and this time we can even add the company behind it to the list of casualties. Well, it was more like a rebranding. But the fact that this is the last game of Horror Soft as we know it is still relevant. So, without further ado, I give you Waxworks.


I am already missing Elvira’s... erm… personality. This one can’t hold a candle to her