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| Just how deep is my despair for having played this game? |
Written by Michael
I was thinking of taking some time off between my last post and writing this scoring post, but I didn’t want my memories to fade. This isn’t a bad game, but certainly not the best Sierra has to offer. One could argue that they hit their peak with Gabriel Knight, although they certainly have a couple more well-done stories to come, mostly from Al Lowe with Larry 7 and Torin’s Passage, and two more Space Quest games that almost reach the luster of the earlier titles. The FMV titles to come have their fans, but they aren’t perfect either. The rest of Sierra’s output from this point on is a collection of arcade, action, and WalMart-friendly shovelware.
Yes, I know that those last few sentences are bound to start some arguments and paint a target on my back from some, but the good news is that, while the glory days of Sierra are largely over, other publishers will be picking up the slack for the next few gaming years. The genre itself doesn’t “die” just yet, and some quality titles from other houses are yet to come. I often mention Sanitarium as such an example, but there’s also Syberia, The Longest Journey, and Discworld Noir, all from publishers that have not had any real impact on our blog so far.
I bring all this up because we are about to score the final true adventure entry in Sierra’s original animated adventure series. Before 1984’s King’s Quest: Quest for the Crown, they only made text adventures with accompanying pictures. Mind you, they were the first to do that as well, and they did it successfully. This is the end of an era for Sierra, and after 1995’s Phantasmagoria and limited input on the action King’s Quest 8 title, Roberta Williams will avoid adventure game design for almost 30 years, enjoying the riches of her success yachting with her husband.
But I digress; back to the title in front of us.





