Showing posts with label Bargon Attack. Show all posts
Showing posts with label Bargon Attack. Show all posts

Wednesday, 11 January 2017

Bargon Attack - Final Rating

Written by Alfred n the Fettuc

Now that we’ve completed the last screens of another example of french adventure gaming, it’s time to give it its Final Rating. I used to have fond memories of this game, probably because the first half is, all things considered, pretty cool. The fact that it’s loosely based in reality and have you play as a young parisian computer geek might have something to do with it. However, the second half has really taken its toll on my nerves and I was eagerly waiting for the end (as were the developers, I think, considering how this half feels rushed). Let’s see how all of this fares in our beloved PISSED Rating.

I probably should have taken this guy seriously...

Tuesday, 3 January 2017

Bargon Attack - Won!

Written by Alfred n the Fettuc

Bob journal #4 : “This is it, I’m in the eye of the storm now… I’ve gained access to the cult headquarters and I’m approaching the heart of the alien invasion. It’s time to put an end to this, with my faithful arm cannon. If only I could get past these stupid flower pots…”

So we’re now finally in what appears to be the cult headquarters. Around us we have a flower pot with weird looking flowers (that obviously kill you when you approach it), some kind of locked cabinet and cult members going back and forth on the first floor.

And one confused-looking guy under a hood

Tuesday, 20 December 2016

Bargon Attack - The Kessel Run

Written by Alfred n the Fettuc

Bob journal #3 : “It’s beginning to make less and less sense! After what I can only assume was a trip to Bargon itself, I’m back in Paris. Under Paris, actually, in a world of smugglers, stolen pieces of art and talking statues… I’m getting closer and closer of this dreadful cult and its alien pals, though. Bargonians, here I come!”

After a week of weeping silently in the sewers after spending three hours trying to pass this stupid wall, I’m ready to resume my adventure! We left Bob under the streets of Paris last time, in what can only be the cult headquarters… As we’ll soon see, the sewers are no less a deadly place than the surface of Bargon. Let’s get sleuthing!

Skulls, grates, torches, bars, chains… we’re one pool-dancer away from a bar I know.

Monday, 12 December 2016

Bargon Attack - Gargoyle’s Quest

Written by Alfred n the Fettuc

Bob journal #2 : “Ok, so maybe we’re in the suburbs? I don’t really go there a lot, so maybe it’s what it really looks like. I’m a bit surprised to find head-eating monsters though. Or quicksand. Or a killer sun… well I’m pretty sure that’s because of that global warming everyone is talking about… now where did this guy go? And what is this sound in the distance? It looks suspiciously like a giant crab to me…”

So last week we have made a lot of progress in an hour of playtime. Everything was coming pretty easily. This game was going to be a breeze… Even the giant crab I remembered from my youth was dead before it knew it. That when it dawned on me : the wall I hit when I first played this game was not the crab, but a few screens after that. A wall actually. A stubborn, solid, stupid wall. But first things first, we were on an alien planet last time. Let’s explore!

“Miles from nowhere”? That’s one heck of an understatement.

Tuesday, 6 December 2016

Bargon Attack - Paris Is Burning

Written by Alfred n the Fettuc

Bob journal #1 : “This is official, aliens are invading Earth! They’re going through our computers and our video games to get in our minds! And who are those weird cultists all around Paris? It’s time to investigate! Maybe the guys at the micro club will be of some help to me…”

Here we go in our first discovery of gaming in Paris. As soon as the weird intro is played out, you’re put in the very noisy shoes of Bob who is apparently going out of the “Théatre des égorgeurs” which could be translated as “Cutthroat Theatre”.


Plop

Wednesday, 30 November 2016

Game 79 : Bargon Attack - Introduction (1992)

Written by Alfred n the Fettuc

[Admin's note: You were probably all expecting an Eternam playpost by now. Unfortunately, Aperama works in a field where approaching Christmas means more work (and I am not implying that Santa's factories are actually located in Australia, although if I were him, I'd certainly consider moving Down Under from the cold North). So as not to make a large gap with only one official game and occasional Missed Classics going on, we've decided instead to continue for a while with another French game, Bargon Attack, this time played and reviewed by a real Frenchman! Aperama will return to the joys of Eternam in the future, when holiday season will be over. Now, I'll give the stage back to Alfred!]

My youth as a French adventure gamer who couldn't speak English was strictly limited to a few games. I couldn't understand all the Sierra Classics that were never translated and I wouldn't discover the Lucasarts masterpieces until Day of the Tentacle a few years later. In consequence, my first forays into the adventure genre was with Delphine Software Games (Future Wars, Operation Stealth...) and Coktel Vision. I have a lot of great memories of Inca, Ween and Lost in Time, and I've spent a fair amount of time playing Bargon Attack as 11-year old me. That’s why I’m really pleased to be able to play it again (and hopefully complete it, which I was unable to do at the time) as my first article on the blog. Let’s try and save French video gaming reputation!


French video gaming attack