Written by Will Moczarski
We’re back with our clumsy protagonist in the charming fantasy world of… does it even have a name? Whatever the case, we explored the eastern half of the map last time around and this time I’ll take a scrutinous look at the southern part. First I come across a scantily dressed barbarian who is crying bitterly because he has a thorn stuck in his right foot. I pull it out for him and he is actually very thankful, handing me a whistle I can use whenever I might be in trouble – he will then return the favour. “What a nice guy”, Simon remarks, and rightly so. So far I haven’t been in trouble. I have not even run across a single puzzle. But I’m sure it will come in handy.
Next I find a tree stump, and this jogs some serious memories. When I pass the stump it starts talking to me, pestering me for some spare wood. Turns out I can talk to the woodworm who live inside the stump. I remember that I found this very funny and clever way back when but now...eh. It’s okay, I guess. The main joke is that Simon thinks that he’s talking to a tree stump while he is actually talking to the woodworm and they subsequently make fun of him because he thought he was talking to a tree stump. Ah, you had to be there, I guess. The woodworm want some wood from us so we’re left with yet another fetch quest. Simon won’t hand the ladder to the woodworm and since I don’t have any other wooden items yet we’ll just have to wait.