'What a strange day today has been!', Alice declared. 'I had only thought to follow that strange white rabbit, and now I am stuck in some other world, of marmalade jars and pear lanterns!'
The Reviewer tutted. 'Oh, Alice, what a terrible memory you have! The pears were in your world, so is this world so strange?'
Alice frowned. 'You may have a point, but I am entirely uncertain what it is.'
The Reviewer smiled, and took another puff of his hookah 'As it should be.'
Anyway, what kind of book has no pictures or conversation, you wonder to yourself. All of your books are far more interesting, being crammed full of pictures and conversation, which is just as well,really, as there's never enough room left for boring old words.
Why couldn't Dinah have come with us today, you wonder drowsily to yourself. She's far more fun than Emily even though she's only a cat. Anyway, Emily's too old and sensible to be any fun.
Why is it, you muse, that cats while away the entire winter sitting by the fire and yet guard their chosen spot of shade with an equal degree of ferocious fanaticism in mid-summer? Strange animals, cats.
Our inventory, items in the room, and the landscape. 90% of it we cannot meaningfully interact with. THOU MUST FOLLOW THE RABBIT. |
There is nothing interesting beyond the description and graphics here. Wow, this is pretty empty. Okay, fine, West to the Field.
Almost unique, in that the graphics and text windows can be placed so as not to interfere with each other. |
...Wait, what hole? I get the distinct feeling we aren't getting the whole story. I also get the feeling we have timed events going on... Well, sod it, let's follow him... Whereupon we smack our head on the roof of the rabbit hole (Because it's dark), get woken up by a beech nut dropping on our head from the tree (Because we were dreaming, didn't you read Wonderland?), and we get treated to a witch-hazel flavoured game over. Confirmed, this game has deaths. Although it does warn us that we shouldn't go any further, so it's an avoidable one, in this case.
Let's start again, and this time, let's try the other way. Before we do, however, the map so far. The missing portions are the dark rabbit hole (West), a country lane that not only seems to extend endlessly, it does extend endlessly (South), and a Pear Grove (East).
I was incredibly tempted to slap a Spoiler Warning over this image. |
Part of this statement is a lie. |
Entering the rabbit hole, we find that the thing that caused our first game over was... The tunnel tightening up a bit. Also a sharp bend that means we turn south now to follow thaAAAAAHHHHHHhhhhhhhhh...
Right, falling past all manner of things, I know this from the Disney movie. I don't remember seeing a marmalade jar mid fall, however, so, just to be safe, I grab it before we fall onto some soft leaves. Better safe than sorry, after all...
So, after the first twenty minutes of playing, saving, loading and writing, we've found ourselves in Wonderland, and... Already there's death. No need for help yet, folks, but before I head off, let's take a look at the hints, and how it impacts our score...
- The rabbit hole looks like an interesting place to explore.
- It would help if you could see where you were going.
- A lantern would light the way.
Alice is carrying a jar, wearing shoes, and a white dress. We have 4 points, and the game is already looking pretty arbitrary, just as I remember! (Things will hurry up from this point on)
Time played: 20 minutes (Would have been 30 if I hadn't played this part before)
What the... you can choose to get naked?!
ReplyDeleteJust like how the author imagined...
Oh goodness me, no! I wasn't clear enough there, it seems... Not only won't Emily let you, the game won't either... But fair dos, I think you deserve some CAPS for actually making me worried enough to go back and double check, and possibly improving the Environment and Atmosphere score (The results: http://imgur.com/1WVS5G0 ... Top is around Emily, bottom everywhere else)
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