Written by Joe Pranevich
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In the 1980s, if you wanted a spine-chilling adventure game, ICOM Simulations was the place to go. For all that Infocom’s The Lurking Horror (1987) might cause you to sweat a bit and Lucasfilm’s Maniac Mansion (also 1987) knew how to chill you in a sort of Addams Family goofiness, ICOM Simulations brought true horror to adventure gaming with 1986’s The Uninvited and (to a lesser extent) the the following year’s Shadowgate. These games were works of art and their high-resolution black and white imagery (in their original Macintosh versions) made your skin crawl as you plumbed their adventuring depths.
By the 1990s however, ICOM had left those horror roots behind. Their big hit series had become Sherlock Holmes: Consulting Detective, a delightfully well-lit exploration of 19th century London’s criminal underworld. But by 1993, David Marsh and Karl Roelofs would get two chances to bring ICOM back to their horror roots: Beyond Shadowgate and Dracula Unleashed. Beyond Shadowgate will need to wait for another time (it was a TurboGrafx-CD exclusive title and outside our scope), but Dracula Unleashed turned a dark mirror on the Sherlock Holmes series, taking the format and conventions that they developed for those happy little adventures and bringing them to a world of pain and blood. In other words, perfect Halloween fare!
I’ve been dying to play this game for years. Let’s get to it.
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