Saturday, 10 September 2016

EcoQuest - Final Rating

Written by Reiko

As it was targeted at a younger age group, EcoQuest was a very straightforward underwater romp, aside from a few minor issues. I generally had fun playing it (and gently poking fun at it) and was never really stuck on what to do next, although I did miss a few things and didn't get full points.

Thursday, 8 September 2016

Missed Classic: Antheads: It Came From the Desert II - WON! and Final Rating

Written by TBD

Brick Nash Journal Entry: With the information I found in the hospital basement the antheads are no longer a problem. The giant ants themselves however are being destructive enough without their half-human brethren, and now I've been put in charge of the defenses of Lizard Breath. Being a man of action, I give a cursory look at our defense strategy but decide to commandeer myself a plane and deal with the ant queen in her own environment. To the nest!

Now that the town's put me in charge I can go to the police station to assign the army, police, construction workers and townspeople to whatever locations I choose to fight off the ants. I didn't bother much with this screen, I just sent all my troops to defend two locations – the airport and the M3 mine. I figured I'd need a plane and the M3 mine seemed to be where the action was in this game.

I then went straight to the airport to get a plane. I had to convince Louie I should be able to fly without a license.

I won't tell you which option I chose in order to convince him

After a few screens of non-interactive dialogue where I explained my Korean flight experience and we exchanged national stereotype insults, I got to the plane screen. The ants had beaten me to the airport, however, so I had to do a combination of fighting them off and avoiding them before I could take off. Eventually I got the plane safely off the ground.

Without a liberal use of save states I'd probably still be stuck at the airport

Tuesday, 6 September 2016

Consulting Detective - Victorian Supervillain

Written by Joe Pranevich


Is this the face of a murderer?

Last week, we were trying to solve the case of the “Mystified Murderess”, a woman who awoke from amnesia to find that she had apparently killed her fiance. We’ve been asked to prove her innocence. That’s not going to be easy! I think I have it figured out that her sister arranged the murder (at least indirectly) but not how she carried it out.

Just a reminder, here are our dramatis personae:
  • Frances Nolan - Our “murderess”. She seems like a nice lady, was in love with Guy Clarendon (the victim), and is currently locked up in the Old Bailey awaiting trial. She’s an heiress to the Caverdine fortune.
  • Loretta Nolan - Frances’s sister. As a young girl, she witnessed the murder of her parents and has been wrong in the head ever since. She thinks that she is a princess and her doctor believes that she is “incapable of love”. She seems to be our best suspect, but I have no idea how should could have accomplished it. She is also an heir of the Caverdine fortune but may have squandered much of her wealth.
  • Guy Clarendon - The victim. He was a well-known athlete for a London cricket team but had gambling and drinking problems. He was dispossessed by his father recently and may have run up gambling debts. At the time of his death, he was engaged to Frances, but we found evidence that he was secretly with Loretta instead.
  • Gerald Locke - A suitor for Frances’s hand and the one that brought the case to Holmes. He has plenty of motive to kill Guy, but then why take the case to the world’s greatest detective?
  • Dr. Trevelyan - Loretta’s doctor, first at the Mesmer-Braid Institute and now in private practice. He’s known the Nolans for years and is good friends with Frances. He was also the last person to see her before she apparently went off to kill Guy. He could be working with Loretta, but he doesn’t seem like the murdering type. 
We still also have a “Society Burglar” at large but have found no connections from him to the current case. Got all that? Let’s continue!

Sunday, 4 September 2016

EcoQuest - Manta and Whale - Won!

Written by Reiko

Adam Greene Journal #6: "I found a huge stash of chemicals leaking into the water! No wonder there’s so much dead stuff near this cave, and the Elurians are getting sick. Good thing I brought a transmitter with me. With that out of the way, it doesn’t take long to trace a harpoon line to Cetus. He’s in bad shape, and it’s up to me to help him, free Delphineus, and turn the tide of battle against the crazy manta!"

Last time I gathered all the items from the Oracle's prophecy, including a hazmat suit to protect me against the poison that's been leaking out and devastating the underwater city. Now I can swim through the wall and investigate it. Indeed, I find that there are barrels of chemical poison stashed in the cave, and several of the barrels are leaking (Ecological message +1).


Somehow Adam has everything he needs to mark a chemical spill for immediate cleanup.

Friday, 2 September 2016

Missed Classic: Antheads: It Came From the Desert II - Three Antheads are better than one

Written by TBD

Brick Nash Journal Entry: I've come to Lizard Breath to try to save everyone from a lethal atomic bomb test, but most of the people are against me. Hell, half of them aren't even people anymore. I've found out that there's a secret area in the hospital that might help me sort out this mess, but how do I get it?

When last we met our hero, Brick Nash, he'd gotten info from Biff and Dusty then went to mine M3 looking for information before getting pummeled by an FBI agent and sent to the hospital.

The action games are the same as It Came From the Desert 1 with one addition we'll get to later.

I can attempt to escape from hospital, but if I fail...

The hospital escape - still a great little action sequence

Before putting me under sedation, the nurse reminds me to behave myself because I don't want Dr Antoine giving me “the treatment!” Sounds appropriately ominous – I'm intrigued.