Showing posts with label EcoQuest: The Search for Cetus. Show all posts
Showing posts with label EcoQuest: The Search for Cetus. Show all posts

Saturday, 10 September 2016

EcoQuest - Final Rating

Written by Reiko

As it was targeted at a younger age group, EcoQuest was a very straightforward underwater romp, aside from a few minor issues. I generally had fun playing it (and gently poking fun at it) and was never really stuck on what to do next, although I did miss a few things and didn't get full points.

Sunday, 4 September 2016

EcoQuest - Manta and Whale - Won!

Written by Reiko

Adam Greene Journal #6: "I found a huge stash of chemicals leaking into the water! No wonder there’s so much dead stuff near this cave, and the Elurians are getting sick. Good thing I brought a transmitter with me. With that out of the way, it doesn’t take long to trace a harpoon line to Cetus. He’s in bad shape, and it’s up to me to help him, free Delphineus, and turn the tide of battle against the crazy manta!"

Last time I gathered all the items from the Oracle's prophecy, including a hazmat suit to protect me against the poison that's been leaking out and devastating the underwater city. Now I can swim through the wall and investigate it. Indeed, I find that there are barrels of chemical poison stashed in the cave, and several of the barrels are leaking (Ecological message +1).


Somehow Adam has everything he needs to mark a chemical spill for immediate cleanup.

Saturday, 27 August 2016

EcoQuest - Anemone and Octopus

Written by Reiko

Adam Greene Journal #5: "Time to explore farther! I've done all I can in the city for now. It's too bad everywhere else is so full of trash too. And something nearby is wayyy worse than just trash! All the plants near one cave are dead. It must be that poison that's threatening the city. I've got to get in there and find out what it is without killing myself."

We're on the next stage of the quest to find Cetus, which seems to involve actually leaving the city to start searching. I swim down out of the city and find myself back on the overlook screen where I first saw the city after emerging from the kelp maze. This time I have full control, though, and plenty of time to look around.


Statue pieces don't count as trash, fortunately.

I notice a giant statue head off to one side that looks intriguing. As I approach it, the view shifts over to the next screen and I can look at it more closely. Apparently there's a "flashlight fish" stuck in the statue's ear.

I also find some trash to dispose of [10] (a doll, a plastic flamingo, an old teddy bear, and a pair of polka-dot shorts), plus a little mirror, which I pocket [2]. I need to catch that fish in the statue, though. I thought initially the mirror might lure it out if I reflected some of its light, but no. I think I need to catch the fish in the glass jar I have, but the problem is that the lid is stuck tightly on the jar. I tried to get it open earlier by using it on the fisherman, but nothing happened. There must be another way, but I don't see it yet, so I keep exploring.


Sunday, 21 August 2016

EcoQuest - Manatee and Sea Turtle

Written by Reiko

Adam Greene Journal #4: "Before Delphineus and the Oracle will let me start searching for Cetus, I've had to help everyone else in the city first so they'll trust me. I'm glad I could help them, but it seems like ALL their problems have been caused by human trash! Some of them were in critical danger and it's a good thing I showed up when I did! There are so few citizens left as it is."

Time to work on helping some more citizens of Eluria. I swim next into the lowest apartment and find the manatee again. This time I can ask why he's blue and bandaged, and he explains that he's holding his breath. He doesn't want to go up to the surface to breathe because he keeps getting hit by a speedboat (Ecological message +1).


He should be dead from asphyxiation by now...

That can't be good for him. Manatees normally surface every few minutes and can generally only hold their breath for about twenty minutes or so (one source said up to twenty-four minutes). So this isn't very realistic, as he was already blue the first time I saw him, before I dealt with the oil on the coral and gave the shell to the mayor. But anyway, it's less realistic that he even talks, so never mind.

Adam offers to go up to the surface with him and do something about the boat's propellers. I don't know what Adam has in mind, but up we go. On the way, the manatee is hit by some more trash drifting down from the surface. It never ends!

The boat in question is just sitting right there when we surface, with an old fisherman at the helm. Able to breathe again, the manatee immediately turns his normal gray color and hovers nervously while I look around. I decide to go ahead and just talk to the fisherman and see if I can explain the damage he's doing. (You'd think he'd notice a manatee wearing a cap and bandages, but he doesn't even notice me until I speak.)


Saturday, 13 August 2016

EcoQuest - Crab and Lobster

Written by Reiko

Adam Greene Journal #3: "I want to help find King Cetus, but nobody except Delphineus trusts me, because I'm human. I certainly didn't throw any of this trash down here. I'm cleaning it up for them! But that's not enough. I'm SO glad I took some of my dad's experimental fertilizer solution with me. That stuff is awesome at dissolving oil! I'll have to tell him it works. But not only do I have to find Cetus, now I have to stay out of the way of a huge scary manta! I think this quest just got a LOT harder."

Last time, I followed the dolphin down to his ocean home of Eluria and began trying to help the city by talking to the Oracle. Now I have to find the mayor and the guardian of the greens.

I don't think Cetus would appreciate this description of him...

Sunday, 7 August 2016

EcoQuest - Seaweed and Oracle

Written by Reiko

Adam Greene Journal #2: "I thought I'd never see Delphineus again after I opened the gate, but he's back and now I get to help him with his quest! His city is SO COOL! But it's all full of garbage and oil that people have dumped. I've cleaned up some of it, but there's only so much I can do by myself. I also got to meet the Oracle, who told me a prophecy of a boy who's going to save the kingdom. Is that me? Either way, I'm gonna try!"

Days later, Adam is hanging out in the pool room again when Delphineus shows up again! He says things are worse and King Cetus is still missing. He wishes Adam could see his city, so Adam pluckily volunteers to join Delphineus.


Good thing we've got great diving equipment, then!

Tuesday, 26 July 2016

EcoQuest - Seagull and Dolphin

Written by Reiko

Adam Greene Journal #1: "The other kids here are so boring! I just wanna play with the dolphin and help my dad. These poor animals get trashed and it's up to us to fix them up! I love feeding the dolphin and playing frisbee with him to make him feel better. But today he started acting a little weird, and then he started TALKING! So cool! He wants me to let him out of here so he can go search for King Cetus in order to save his city. Should I let him out?"


Why would I want to go outside if I can work with a dolphin?

So I'm diving into the world of EcoQuest with Adam Greene, a spunky ten-year-old who loves the ocean and working with sea animals with his dad. When I start up the game, Adam is hanging out with his dad in their lab at a temporary research center for the "Ecology Network". Dad suggests Adam go play volleyball with some other kids, but Adam just wants to stay and help in the lab. Amusingly enough, the book that Adam's reading at the beginning is described as the hintbook for EcoQuest, but once the game starts, "Adam doesn't have time to look at the hint book. (Rats!)"


Sunday, 17 July 2016

Game 72: EcoQuest: The Search for Cetus - Introduction (1991)

Written by Reiko



EcoQuest will be my first "normal" adventure game for the blog. Castle of Dr. Brain was a puzzle game primarily, and Timequest was a text adventure with a few graphics. But not only is EcoQuest intended to be an easy game, since there's no way to die or cause an unwinnable state, but it's also a game with an agenda: environmentalism. So maybe it's not such a normal game after all.