In today’s review, we are playing a game where we direct a character who is locked in a castle, looks for loot and secrets, and picks up weapons he finds along the way to kill horrible creatures, in hopes of escaping.
|This reminds me of a screensaver...|
|“Where do these stairs go?” “They go up!”|
If I hang a left from here, I find a goblet. To pick it up, as the game instructions state, I merely walk over it, and it is now in my inventory. I can check my inventory by typing INVENTORY, or even INV, as I have discovered. I can look at the item in my inventory as well.
|I’m getting hungry. Hopefully we find a leg of lamb soon too.|
So, I continue north into the kitchen. There’s a slab stone table in the middle, but examining it just tells me that it is made of stone. So I check a room to the east, the chef’s bedroom, and find a desk and bed there. I’m still an optimist, so I look at both, and, to my surprise, find that there’s a flask on the desk. GET FLASK and I have another item. I don’t think this is a treasure, but I also don’t see any way of checking my status during the game. It shows a screen of what you have done when you perish, but not before.
A note about the parser so far, the instructions tell me to use two word commands, and so far, I haven’t been stumped. So, even though the game calls this a wine flask, typing GET FLASK works, while GET WINE FLASK does not.
I look at the flask, and I’m told that it is empty. Does that mean I need to find wine, or fill it with something else? Can items be used? So much to discover.
|Wait, so the looters took the paintings and vases, and left the sharp, dangerous, useful sword? Huh.|
East of this room is the northern part of the garden. As I approach the archway, a friend flies over, stops me, and gives me a friendly warning...
|Oh, Nagini, we knew you so well.|
|I’m somewhat impressed with the level of detail as well. If I leave the screen and re-enter it, the list of on-screen items now shows a “Dead SNAKE”.|
I went back, and attacked the ogre I lost to in the last post. I was victorious, and then drank from the flask of glory to recuperate. I then refilled the flask. Just in case. You never know.
From the main entranceway, I go north a handful of screens. I approach the throne room, with an angry demon and a crown.
|It says ANGRY DEMON, but he looks all smiles to me.|
After checking the empty rooms to the left and right, I’ve finished this floor. Do I choose one of the staircases up or down to continue my journey?
|Stairway to Heaven|
|Will it be effective for this trap?|
|Standing next to it, I’m assured I have an hourglass figure|
|The wand chooses the wizard, the wizard does not get to choose his wand.|
|What, not gold ones?|
Nearby, I find an ogre. I slaughter him faster than it takes to tell him to stop fighting like a dairy farmer.
Off to the East, is a balcony. Again, examining everything carefully, I have an inspiration.
|It’s Huge. I mean, it’s YUGE. So Yuge.|
|Aren’t vampires supposed to be all sparkly?|
|Looks CGA off-white to me.|
North from the vampire is another intersection, paths to the left and right, and a staircase going up. I’ll skip the stairs for now, because I want to finish this floor if I can. Let’s try the left.
|Nothing here but a stairway. Checking to the right is the queen’s bedroom, also barren.|
Session Time: 30 minutes
Total Time: 35 minutes
Note Regarding Spoilers and Companion Assist Points: There’s a set of rules regarding spoilers and companion assist points. Please read it here before making any comments that could be considered a spoiler in any way. The short of it is that no points will be given for hints or spoilers given in advance of me requiring one. Please...try not to spoil any part of the game for me...unless I really obviously need the help...or I specifically request assistance. In this instance, I've not made any requests for assistance. Thanks!