Adam’s Journal #8: "What a ride! I’ve finally made it to the City of Gold, but I never dreamed I would be flown there by a giant eagle! At first I thought I was going to be the eagle’s dinner, but then she turned out to be really nice. Now we’re so close to finding Forest Heart’s seedling. I can’t wait!"
We've made it to the heart of the City of Gold, a small stone room at the top of the maze. Inside, the far wall displays a curious grid of nine squares carved with some shapes that look rather jumbled. Another panel on the wall nearby crudely depicts a king and a serpent, guarding the way. On the grid, I can press any of the squares to change which of three choices is displayed. One choice is blank with a solid red border, another has part of an image with a double orange border, and the third has part of a different image with a red zigzag border. The center square doesn't have a border, but one choice is clearly blank, so it's easy to match the other two in the same order to complete each image.
The orange image, complete. A king playing the flute? |
The red zigzag image, complete. A king wearing gold dust? |
Good thing, since Adam isn't fully grown yet. |
According to Wikipedia, the term El Dorado, which in modern times is generally associated with the idea of a legendary South American city of gold, actually came from a Spanish legend of a tribal chief who would cover his body in gold dust. Well, I've got the gold dust, and we're in the City of Gold, so it all fits. (El Dorado will come up again if we get to Legacy of Time, the third Journeyman Project game.)
A turtle takes me for a ride. |
Then I try to walk closer to the stone, and suddenly a huge golden sea serpent appears! I try playing the panpipes, which the serpent seems to enjoy, but it doesn't do anything else. I try talking to it, but I guess it gets tired of waiting, because it picks Adam up and tosses him back to the shore. Drat. Maybe I'll save once I get to the stone again, just because it's quite slow to navigate over there.
The golden serpent seems to recognize the crown. |
On the island, we have a small jungle clearing with some stonework I can scan: a Stela, and a Fountain [2]. Vines hang from a branch nearby. One stela is carved with the face of a woman, and the other with the face of a girl, the same face that was on the golden mask. The girl's stela holds a stone cup, which Adam can take [5]. A shelf by the fountain holds seeds, but Adam won't take any, saying he doesn't know which is the right one. Hm, I thought we were after a small seedling, not just a seed. I try using the magnifying glass on them, but that doesn't tell me anything.
Even the flowers talk in the City of Gold... |
I poke at the fountain again, and this time the plants don't stop me. Adam turns a small pillar set into the top [10], which causes water to come out and fill the fountain's basin. Then I flail around for a while, not seeing the next step. Nothing else is very interactive at this point.
The newest items I have are the pot of gold dust and the stone cup, but the pot doesn't seem to do anything yet, and trying to place the cup anywhere just gives the response, "it doesn't fit there." Well, that implies that it does fit somewhere. I poke around some more and finally discover that I can put the stone cup into a small hollow near the top of the fountain [5]. That was really hard to see. But now the water is flowing over the stone shelf, soaking the seeds.
A truly nature-oriented perspective, that plants are more valuable than gold. |
As an aside, the writers seem to have forgotten about the magnifying glass at this point: I can't find a single thing on this screen that responds to it, not even the plants that are all around. On the screen where I found it, all the plants had the magnified description of "Chlorophyll." Which is relevant, at least. But everything on this screen just says the magnifying glass reveals nothing.
I talked to the orchids again, and one outright says that this fountain is the Fountain of Youth, and it will revitalize the world or some such. The other one says that to awaken the seeds is my task. But if this is the Fountain of Youth, why can't I call the bats to bring Paquita? Using the whistle just gives a response that it's not time yet. And the seeds still don't do anything.
Now we know the right seed, because it's the only one that magically sprouts. |
At least he didn't tie me up this time. |
So I jump down and use the pot on him, causing him to climb out and demand it from me. I use it on him again, and instead of handing it over, Adam blows the dust into his eyes. Temporarily blinded, Slaughter stumbles over toward the fountain, and when he's close enough, the vines reach out and grab him just like they had grabbed Adam before [10]. Trussed up and quite stuck, Slaughter resorts to trying to claim it was all just a joke, and demands Adam free him. Adam, quite sensibly, refuses, saying Slaughter can just stay right there for a few hours, and he'll be back later with his father and the police.
Slaughter has been neutralized, and here come the bats. |
Flying with the eagle still looks uncomfortable. In the background, the serpent snoozes. |
Planting the seedling with Taquia. |
The sunshine helps the seedling grow immediately. |
If they've been so isolated, how has Adam even been talking to them? Surely their language isn't a common one. |
Paquita's baby! |
Now that looks like a much more comfortable way to ride a giant eagle. Gandalf would be proud. |
Score: 973/1000
Final Inventory: passport, Ecorder, Forest Heart amulet, carved necklace, Noah's wallet, photograph, customs papers, fax, bat whistle
Time: +1 hour
Total Time: 16.5 hours
Animals: 25/26 (missing: Leaf-cutting Ant)
Plants: 17/18 (missing: Bromeliad)
Eco-Threats: 8/11 (missing: Clear Cutting, Silt Runoff, Poor Soil)
Indigenous People: 12/17 (missing: Initiation, Masks, Rattle, Shaman, Charm)
Ancient Cultures: 8/10 (missing: Labyrinth, Pipes)
Well, clearly I didn’t get all of the points. Even if I’d found all of the scanned items (12 items missing), I would still be missing 15 points from something. I’m a little puzzled how I managed to miss scanning that many items, actually. I was expecting to miss a few, but that’s more than I thought.
One place I apparently missed was inside the shaman's hut. I'm pretty sure the rest of the items in the "Indigenous People" category are there. And I didn't think to scan the labyrinth screen or the pipes in the ritual room before taking them. I don't have any idea where the leaf-cutting ant and bromeliad were, but I must have missed yet another screen somewhere for that.
I assume the eco-threats are probably somewhere around the Cibola camp, and looking back at my notes, I find that I probably didn't scan the first camp screen, although I definitely scanned inside the hut and on the second camp screen. That was the worst part of the whole game, though, and the time pressure and tendency to get captured made it very difficult to find a moment to remember to scan.
There are also a number of times when optional dialog grants points, so I easily could have missed some of those. I’m also curious if there are any alternate solutions that give an extra 5 or 10 points for an optional action. Let me know in the comments if there’s anything else that I managed to miss, and next time we’ll take a look at the rating.
Congratulations on winning. :D Getting all possible things scanned is really hard, somehow... The final puzzle is a bit fiddly, but at least it's all on one screen. I still like this a bit more than the first game. Perhaps it's just because rainforest fauna looks cuddlier than sea creatures...
ReplyDeleteThanks. The puzzle with the fountain was a bit fiddly, yeah, but after that it was all smooth sailing to the end.
DeleteI won't say anything about my preference yet, since that will be explored in the rating post.
There are a LOT of things to scan. I haven't played this game in quite some years, but I don't think I've ever managed a perfect run. My own work-in-progress walkthrough has a frustrated note about how it only scores 988 points and I'm not sure what I could have missed. ("Did I miss the tourist's paper still, even tho I wrote it? What was this business about talking to a boa?")
ReplyDeleteI remember talking to the boa, but what's this about the tourist's paper?
DeleteYou did it - it was back near the beginning of the game, where on the pier screen in Iquitos a guy with a camera dropped a piece of paper and you picked it up and trashed it. (See this post from August: "So I return to the dock to see if there's anything I can scan there, and find a tourist taking pictures.")
DeleteOh, you're right. I misunderstood.
DeleteThey were just my own notes to myself after the last time I played through.
DeleteGreat work Reiko! Although the graphics are gorgeous and the settings more interesting, i think the first game of the series is funnier than this one and better overall. Anyone agree?
ReplyDelete