Friday, 29 June 2018

Hero-U: Rogue to Redemption Review

Written by Reiko



What comes to mind when you think of the Quest for Glory series? Colorful characters? Moral choices? Puns and silly jokes? Time-driven plot events? Practice-based skills? Puzzles with multiple solutions? If you've been waiting patiently for more of these things, you won't have to wait much longer, because Hero-U: Rogue to Redemption is almost here! Let's take a look at what Corey and Lori Cole have built for Quest for Glory fans.

Editor's Note: Unlike our normal reviews, this one is spoiler-light. There are some light touches on plot elements and activities that happen within the game, but Reiko's review avoids any major plot spoilers. This review is also based on a pre-release version of the game and may differ slightly from the final version at launch.


This might look slightly familiar.

Wednesday, 27 June 2018

Game 98: King's Quest VI: Heir Today, Gone Tomorrow (1992) - Introduction

Written by TBD

Who will win – the giant minotaur with the spiked bracers... or the dude wearing a scarf?

It's time for King's Quest VI. I played through 1990's King's Quest V a little over three years ago (we're a bit slow around here) and my most lasting memories are good graphics but nonsensical puzzles and lots of annoying dead-ends. I'm hoping for a better game this time around.

With King Graham perhaps ensuring Daventry's army is properly armed with custard pies in case the yetis invade, we'll be controlling his son, Prince Alexander, this time around. We last played as Alexander in King's Quest III: To Heir is Human.

Saturday, 23 June 2018

Game 97: Spellcasting 301: Spring Break (1992) - Introduction

Written by Voltgloss



Hello folks, Voltgloss here, ready to start my first mainline Adventure Gamer playthrough after cutting my teeth on a couple of Missed Classics. And what better way to do so than tackle the final chapter in Steve Meretzky’s post-Infocom magnum opus, that I described to my wife as “Harry Potter meets Animal House”: Spellcasting 301 - Spring Break! Having been an avid player of all things Infocom back in the day, but having never experienced the Implementers’ post-Infocom works, I’m excited at this opportunity to continue the journey started by Aperama while he is off for paternity leave.

Comparing this game’s credits to those from the first two games, the one significant change I see is a bevy of additional “artmasters”: a total of 10, way up from the 4 of Spellcasting 201 and the 1 of Spellcasting 101. I expect this is due to the game’s being the first in the series to introduce VGA graphics. According to MobyGames I can also expect “continuous music tracks” and “slight changes to the interface.” Let’s plunge in and see what there is to see!


Just… how are you wearing that? Electrical tape?

Thursday, 21 June 2018

Inspector Gadget - Final Rating

Written by Joe Pranevich



The evil Dr. Claw has escaped and the Earth is saved from an environmental catastrophe for a few years. We have recovered Uncle Gadget’s gadgets, at least most of them, and need to go buy a new TV. Most importantly, we have reached the end of our Inspector Gadget coverage and now it is time to rate the game. I am always uneasy rating a kids’ game, but actually I think this one will do okay. I enjoyed the game much more than I expected. I did get bored for a bit in the middle, but the high-quality of the writing kept me exploring even as I knew how the plot beats would play out.

Let’s see how the game does by the numbers!