Monday, 4 September 2017

Leather Goddesses of Phobos 2: Final Rating

Written by TBD

I was going to ask Madame Chavez what the final rating should be, but got distracted by a hand that she somehow raised without moving her shoulder

Time to rate the game. Before we get started, I'd like to mention why I think this game went down the path it did.

Since point-and-click interfaces became a thing a few years earlier, the companies that made parser-based games had to make an adjustment when they moved to this new type of adventure game. From what I recall of the time, there was a perception that all the challenge would be taken away if you could just click on everything instead of having to write exactly what you wanted to do.

Sierra tried a few strategies to attempt to cope with this – from King's Quest V's dead-ends galore and nonsensical solutions to Leisure Suit Larry 5's tactic of just taking out most of the puzzles and telling a funny (and sexy) story. Infocom clearly went the same way as Leisure Suite Larry 5 with this game. The only puzzle I had a problem with was Barth's 'get the iron' puzzle, which was only hard because the game gave me the wrong information.

Let's get to the ratings!

Friday, 1 September 2017

Lure of the Temptress: Tonight There’s Going to Be a Jailbreak

by Alex



Lure of the Temptress opens with a very good looking cinematic, expanding a bit upon the story from the manual—as explained by Ratpouch—that we talked about last post. This time, though, we get a view of events from Diermot’s perspective:

Wednesday, 30 August 2017

Missed Classic: Oo-Topos - No Place, And Not Like Home

Written by Voltgloss


Explaining the title, courtesy of an 8th grade school project.
Also, “eu-topos” sounds similar but means “good place.” Thomas More was a punny guy.

When we last left off exploring our space prison/complex on Oo-Topos, we’d found an airlock to the surface and a decidedly non-breathable atmosphere; we’d found our spacesuit in the trash disposal but couldn’t escape the deadly garbage fumes; and we had no idea how to parse “taka ela leva.” There’s also the continuing oddity of the mirror room, from which I still haven’t been able to find any escape once trapped inside. Wandering around the rest of the complex didn’t come up with any other exits, so some of these problems are going to have to give. Onward!

First, I returned to the “taka ele leva” room. Maybe there’s more to this than just suggesting we “take the elevator?” In the spirit of Adventure’s “xyzzy” I try typing “taka ele leva” and…

Monday, 28 August 2017

Game 89: The Dagger of Amon Ra - Introduction

Written by Deimar

Deimar, there is a game that falls right up your alley, they said. And so I have come back to you, ready with my insatiable love for death animations and low budget unipersonal projects. And what is this game that will suit my tastes? A murder mystery that promises to mix the intense thriller of Hugo II: Whodunit with the gruesome deaths of any Elvira game: The Dagger of Amon Ra.


Where Laura needs to investigate her own murder!! Who saw that coming?

Saturday, 26 August 2017

Leather Goddesses of Phobos 2 - WON!

Lydia Sandler, Zeke Zarmen and Barthgub el Nikki-Nikki son of Jelgobar el Zayda-Zayda Journal Entry #3: The three of us went on our mission to Phobos to stop the Leather Goddesses' evil plans. To stop them we'll have to sabotage their plans both on their home planet and Earth. It'll be hard, but that's how we like it.

Zeke Zarmen Journal Entry Addendum: That's what she said!

In this episode we'll finally rescue the tanned annoyances from the peril they face at the thighs of the vile Leather Goddesses of Phobos

We're coming to save you. You are in great peril!