Wednesday, 21 March 2018
Monday, 19 March 2018
Interview with Muriel Tramis
Introduction by Ilmari
It has been almost a year, since we posted a call for questions for Muriel Tramis, a creative force behind many titles of Coktel Vision - a company that played a similar role as Sierra in French adventure gaming industry, and indeed, later merged with Sierra. We've covered many of her games in the past and we might already distinguish two central topics investigated in her games - her Caribbean heritage (as shown in Mewilo) and sexuality (for instance, in Geisha). The latest game with her involvement we've covered was Fascination and we still have plenty of her games to look forward. I am pleased to announce that we've finally received the answers, together with some exciting news concerning a crowd-funding campaign for remaking an old game of Muriel Tramis. Without further ado, let's begin the interview!
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| Our first interview with a French adventure gaming legend |
It has been almost a year, since we posted a call for questions for Muriel Tramis, a creative force behind many titles of Coktel Vision - a company that played a similar role as Sierra in French adventure gaming industry, and indeed, later merged with Sierra. We've covered many of her games in the past and we might already distinguish two central topics investigated in her games - her Caribbean heritage (as shown in Mewilo) and sexuality (for instance, in Geisha). The latest game with her involvement we've covered was Fascination and we still have plenty of her games to look forward. I am pleased to announce that we've finally received the answers, together with some exciting news concerning a crowd-funding campaign for remaking an old game of Muriel Tramis. Without further ado, let's begin the interview!
Saturday, 17 March 2018
L.A. Law: The Computer Game – Case #6: The Stolen House
by Alex
Sadly, an actual house doesn’t get stolen in this case, but how cool would that be? Instead, Brackman drops a matter on Victor that’s similar to the kinds of things that happen to lawyers in real life firms: He is asked to take a case pro bono for a firm employee’s family member. In this case, it’s one of the secretary’s aunts.
Brackman warns Victor not to take too much time on this case, as there probably is no case. But hey, Victor just made partner. He can win anything, right?
Sadly, an actual house doesn’t get stolen in this case, but how cool would that be? Instead, Brackman drops a matter on Victor that’s similar to the kinds of things that happen to lawyers in real life firms: He is asked to take a case pro bono for a firm employee’s family member. In this case, it’s one of the secretary’s aunts.
Brackman warns Victor not to take too much time on this case, as there probably is no case. But hey, Victor just made partner. He can win anything, right?
Thursday, 15 March 2018
Tuesday, 13 March 2018
Indiana Jones and the Fate of Atlantis - Push slab. Push Slab! PUSH SLAB! PUUUUSHH SLAAAABBBB!
Indiana Jones Journal Entry 4: I spent most of the day killing Nazis and pushing stones. I even broke my ship rib by using it to push a stone. But I'll mourn later. Now, I have to rescue Sophia and/or explore Atlantis!
When we left off last time, I'd taken a barely-feasible balloon trip to Crete.
CRETE
When we left off last time, I'd taken a barely-feasible balloon trip to Crete.
CRETE
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| It had exactly enough gas to take me from Algeria, through Tunisia, Libya and the Mediterranean Sea and all the way to Crete. What luck! |
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