Showing posts with label Hook. Show all posts
Showing posts with label Hook. Show all posts

Monday, 26 June 2017

Hook - Won!, Final Rating, and More

Written by Joe Pranevich

The final battle begins!

Last week, Peter Pan got his groove back: we were able to recapture his old memories and remind him of his happy thoughts, his family. This allowed Peter to reclaim the leadership of the Lost Boys from Rufio and he reclaimed his sword before flying off to Pirate Town to rescue his kids and confront Captain Hook.

Before we start, I mentioned last week that I had read Peter and Wendy, the original 1911 novel, and was considering watching either Disney’s animated Peter Pan or the actual Hook film. Since this post won the game, I skipped the cartoon and went straight for Steven Spielberg’s Hook. I did not watch the film until after playing and writing down my rating so I promise that it didn’t interfere with the score. I’m going to conclude playing the game, talk about the movie briefly, and then finish up with the score.

Sunday, 18 June 2017

Hook - Island of Misfit Boys

Written by Joe Pranevich



Welcome back! Last week, our lawyer-turned-hero had two of his teeth pulled, drugged a pirate with cocoa, and stole pirate clothes all to gain access to the famous Jolly Roger, Captain Hook’s ship, to rescue his kids. Making it there wasn’t enough: Hook easily defeated me but Tinkerbell argued that she could get me into fighting shape in three days. Hook let me go so he could have more of a challenge but still forced me to walk the plank. It’s been a fun adventure so far, but I am curious where this will go next.

As I was playing and working on this post, I also tucked into Peter and Wendy, the original Peter Pan novel from 1911. (The play came first but it was modified many times in its theatrical run.) Honestly, I do not think it will help much and puts me in a strange position where I am catching the obscure references to the original book but have no idea of even the big connections to the Hook film. Depending on how things go, I will try to either watch Disney’s animated Peter Pan or Hook for next week’s post. My first observation: this book is much darker than I expected, very focused on topics like death, memory, and the role of parents. It’s a fun read, but somehow I didn’t expect a book that would make me think so much. More on that in a bit. For now, I think I have to help Mr. Banning to stop drowning…

Sunday, 11 June 2017

Hook - (Won’t You Take Me to) Pirate Town

Written by Joe Pranevich


Clap if you believe in faeries!

Our game begins in a town full of pirates. If you missed the introduction, our protagonist is Peter Banning, a boring and career-obsessed lawyer with two kids. While visiting London, his kids are kidnapped by the evil Captain Hook and taken to Neverland. Mr. Banning learns that faeries are real and that he is actually Peter Pan, grown to middle-age and without his memories. Tinkerbell flies him off to Neverland and they land right smack in the middle of pirate-central. Why there and not with the Lost Boys? I have no idea! In fact, the only reason I know this much is because I vaguely remember the movie as the opening cinematic is sparse on the details. If I will need to recall the film to understand key plot elements throughout the whole game, I may get into trouble quickly.

My first impressions are not too bad. The opening area that I find myself in has a good respect for the Peter Pan mythos: the Crocodile, Hook’s ticking nemesis, stands stuffed in the center of the square as a sign that the pirates have won in Pan’s absence. The whole town seems to be made of parts of ships pulled together, perhaps from a long history of shipwrecks on the Neverland shores. Tinkerbell is my constant companion, hovering around Peter’s head, but the pirates don’t seem to pay much attention to either her or me. What am I supposed to be doing?

Monday, 5 June 2017

Game 85: Hook - Introduction (1992)

Written by Joe Pranevich



Other than text adventures, if there is one thing I might be becoming known for here on TAG, it is playing licensed games. It was not deliberate! Yet, as I sit down to play my tenth licensed game (from James Bond to Star Trek)-- and am on the hook to play several more in 1992-- I am optimistic. Sure, these titles haven’t all been gems but our recent playthrough of Gateway proves that a licensed title can be one of the best games of the year. Even Consulting Detective, for its flaws, was a tremendously influential title. I know absolutely nothing about Hook. Will it be a surprise success? Or will I be pulling out my fingernails? Only one way to find out!

Hook does not have a deep adventure game pedigree. Published by Ocean Software (later to be bought by Infogrames and now branded as Atari), it is one of dozens of licensed games produced by that company since the early 80s. Nearly all of those were action games of one type or another and off our radar. Of the key credits, designers Bobby Earl and Kevin Oxland plus producer Jon Woods, only Mr. Woods had ever worked an adventure game before: a 1985 text adventure based on The Neverending Story. Of course, there is a first time for everything and by 1992 there were many fine examples of adventure games for new designers to take inspiration from.