Wednesday, 15 November 2023

Homeworld - Ice and Fire

By Reiko
Part III - Rescue: the start of the second half of the game.
Last time we escaped the clutches of the Phoenix Sect for a third time by triggering a Heechee escape pod on the Artifact, sending us off to who knows where! We've got a new world to explore. I hope I'm wearing something warm enough, because this world looks very cold. The ground is covered with ice, and the ship has crash-landed, softly enough that I don't seem to be injured, but hard enough to have damaged its systems.
Our first look at the new world.

Thursday, 9 November 2023

Leisure Suit Larry 6 - Cracking the Code

by Alex
I’ve done it. After this play session, which had me thinking about ways to inadvertently upset The Adventurers Guild’s moderators and readership how to solve an adventure game’s puzzles long after my sessions ended, I finally understood what Leisure Suit Larry 6 is all about—this:

Sunday, 5 November 2023

Beverly Hillbillies - The Final Rating

By Ilmari
That’s $74.44 in today’s money. The image here is the courtesy of our old friend Trickster, who has been slowly collecting ads, previews, reviews and other stuff of adventure games from his considerable collection of game magazines of the time. You can find all the material here
Despite the low expectations, I’ve had surprisingly enjoyable time with Beverly Hillbillies. The game has had its low points, which I will penalise accordingly, but on the whole it was not as painful an experience as I had imagined. Let’s see how far that will go with ratings.

Tuesday, 31 October 2023

Missed Classic 125: Urotsukidoji (うろつき童子) (1990) - Introduction

 Written by Morpheus Kitami

For the third annual TAG Halloween movie game, we have the first time the game might just be better than the movie! First we had one of the greatest films of all time, then a pretty good one, and then flawed, but mostly intriguing one. I am not optimistic about this one.

Urotsukidoji is the kind of anime that should need no introduction. It is the film that many parents across American got for their kids, because, hey, all cartoons are for children, then torn from the screens just as surely as the naked bodies on-screen are torn apart by demons. Then return it and loudly complain that the adults only video that clearly says adults only on it is in fact adults only. Turning Japan into the land of the pervert cartoons, because who cares about that one super serious lawyer anime?

Background, Urotsukidoji, better known as Legend of the Overfiend and some assorted thousand other titles, was a 1985 manga from prolific Japanese artist Toshio Maeda, who is basically the original author of any anime that got parents screaming in the '90s. One might as well call him the Ozamu Tezuka of adult manga. It was a modest success, enough to get an original video animation (basically direct to video), 3 episodes of some 30 minutes, which was edited into the film I'll be watching. As with the titles, there are a thousand different versions of this, so I'm just going to talk about the one I actually watched. It is clear that all adaptions miss something from the original manga.

I'm actually going to break from my usual format here and intersperse the game with what's happening at the same rough point in the movie. Sorry, I didn't have the time to watch nearly 2 hours of demons with tentacles who cause women to explode in-between just watching people getting horrifically murdered in one sitting. I'd prefer to get this game over with as soon as possible because the logic now and forever, for these kinds of games is the shorter it is, the better it is.

I'm very, very sad about it

Saturday, 28 October 2023

Veil of Darkness - A Quagmire of Relief

 By Zenic Reverie

Closest thing I could find to a lightbulb moment.

I’ve been stuck. Restarting, reaching the same point each time with no further insight. It’s difficult to consider options when they’ve virtually been exhausted. Thanks to the comments that alluded to a game mechanic as the key to progress, I believed I was on the right track in my last post. A hidden keyword was the only mechanic that made sense to trigger the plot, as I ruled out combat and items already. I reviewed the manual again front to back and back to front (skipping over the prologue story) to confirm. Breaking free of this cycle required me to review all the dialogue screenshots, and note down even the most mundane word that might act as a hidden word to trigger further dialogue. I tried each on a random NPC and cut ones that didn’t have the pause of a recognized keyword.