Written by TBD
Tuesday, 9 October 2018
Amazon - Fight or Flight
Sunday, 7 October 2018
Missed Classic: The Worm in Paradise - Won! (With Final Rating)
By Ilmari
The main problem throughout the whole game has been a lack of clear goals. I had to finally go to the well of the official clue sheet to get some idea what I was supposed to do here. It turned out there was a whole area of game, the existence of which I hadn’t been aware of. You see, my bed was usually hidden within the wall of my home, and with the command SAY BED I could make it appear. Now, if I lied on my bed and again used the command SAY BED, I was whisked away to somewhere else.
The main problem throughout the whole game has been a lack of clear goals. I had to finally go to the well of the official clue sheet to get some idea what I was supposed to do here. It turned out there was a whole area of game, the existence of which I hadn’t been aware of. You see, my bed was usually hidden within the wall of my home, and with the command SAY BED I could make it appear. Now, if I lied on my bed and again used the command SAY BED, I was whisked away to somewhere else.
Friday, 5 October 2018
Spellcasting 301 - Wet T-Shirt Nite
By Deimar
Ernie Eaglebeak's Journal #4: This contest is never going to end. It is contest on contest on contest to battle for the right of coming to Fort Naughtytail for the next five years. Our opponents, the cow wizards from the GLY fraternity, are stronger, more handsome, and frankly better at all of the test, but they are not as keen as us on cheating. I mean, they are not as wise as we are. Or I am. It is not as if any of my brothers were doing anything to help. But here we are now, having beaten them at weight-lifting, partying, sand castle building, belly flop jumping, drinking contests, bull fighting and even on an improvised bar brawl. I am starting to feel like Hercules, being tasked with my own naughty version of the twelve tests.
Oh, almost forgot. I think I have made a new friend. The sheriff and I are becoming quite intimate and I think he is getting more and more fond of me. Only time will tell.
Last time I was complaining about finances when I was just about to tackle two contest, the belly flop and the drinking one. Spoiler: I’ve beaten them and two more contest.s However, some of the challenges ahead have been a pain in the ass. So allow me to tell you how much I hate casinos in adventure games or a not very intuitive puzzle.
Ernie Eaglebeak's Journal #4: This contest is never going to end. It is contest on contest on contest to battle for the right of coming to Fort Naughtytail for the next five years. Our opponents, the cow wizards from the GLY fraternity, are stronger, more handsome, and frankly better at all of the test, but they are not as keen as us on cheating. I mean, they are not as wise as we are. Or I am. It is not as if any of my brothers were doing anything to help. But here we are now, having beaten them at weight-lifting, partying, sand castle building, belly flop jumping, drinking contests, bull fighting and even on an improvised bar brawl. I am starting to feel like Hercules, being tasked with my own naughty version of the twelve tests.
Oh, almost forgot. I think I have made a new friend. The sheriff and I are becoming quite intimate and I think he is getting more and more fond of me. Only time will tell.
Last time I was complaining about finances when I was just about to tackle two contest, the belly flop and the drinking one. Spoiler: I’ve beaten them and two more contest.s However, some of the challenges ahead have been a pain in the ass. So allow me to tell you how much I hate casinos in adventure games or a not very intuitive puzzle.
Solving my financial crisis
After hitting my head against the wall for a while and realizing that I was going to be very money constrained or plan very well how I had to buy and sell every item available, I decided to read Ilmari’s suggestions about how to ease my financial problems. The clue that got me the solution was that I had to “uncrook” the casino. Oh boy did I feel stupid after reading that sentence. You can UPPSSY (spell of opposites) the casino from the plaza to make it straight. Simple. Efficient.
After hitting my head against the wall for a while and realizing that I was going to be very money constrained or plan very well how I had to buy and sell every item available, I decided to read Ilmari’s suggestions about how to ease my financial problems. The clue that got me the solution was that I had to “uncrook” the casino. Oh boy did I feel stupid after reading that sentence. You can UPPSSY (spell of opposites) the casino from the plaza to make it straight. Simple. Efficient.
Wednesday, 3 October 2018
Amazon – Deceiving My Workmates
Written by TBD
CHAPTER 1: TERROR IN THE JUNGLE (continued)
After the opening cutscene we went through in the introduction post, we start the game with Jason Roberts arriving at work. As always when starting a new game, I look at everything I can see.
Looking at the green (sorry, olive drab) car's trunk tells me it's locked. I make a mental note to try to steal the key from the owner (Darlene) at some point, as leaving anything locked just isn't done when playing an adventure game.
CHAPTER 1: TERROR IN THE JUNGLE (continued)
After the opening cutscene we went through in the introduction post, we start the game with Jason Roberts arriving at work. As always when starting a new game, I look at everything I can see.
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Just what I wanted – a mundane description of each individual part of an everyday item. |
Labels:
1992,
Amazon: Guardians of Eden,
TBD
Monday, 1 October 2018
Zork Marathon: A Rush to Uniformity - 1984 Books & Wrap-up
Written by Joe Pranevich
Sixteen games! It’s been another year both in real-time and in Infocom-time as we have reached the end of 1984 in our misnamed “Zork Marathon”. I’m still having a ton of fun, but as I mentioned in my last post, we need a bit of a breather and catch-up before I want to start on Wishbringer. This year marked two more events in the history of Zork that I cannot pass up without mention: the completion of the Zork series of gamebooks by Steve Meretzky, and the expanded manuals and Zork material provided when Infocom transitioned into the “gray box” format for all of their games. We’ll kick off the 1985 coverage next time with Cornerstone, Infocom’s disastrous move towards the business computing market.
Before we begin, I have written a bonus post covering Suspect, the final game in the Sergeant Duffy mystery series. Ilmari already did an excellent official review of the game, but I couldn’t pass up playing it before moving on. It’s a great game and a good end to the year for Infocom and it is worth your time to (re-)read either of our reviews. I also have a strange kind of “Request for Assistance”. For the last four years, I have played a "classic" holiday-themed adventure game for our Christmas bonus post. There is only one more 1980s Christmas adventure that I know of left to play: A Christmas Adventure (1983) by Bitcards. This is a true rarity: a customizable game that you could give to your Apple II-owning loved ones as an electric holiday card. Unfortunately, the only copy I can find anywhere is 150 UKP (around $200). That’s a bit steep, but I’d like to see if we can collaborate to purchase and donate it to the Internet Archive. As an experiment, I have set up a GoFundMe page as a fundraiser and already coordinated with the good folk at the Internet Archive to import this game if we purchase it. (In fact, it will be shipped straight to them.) I’ll get to play it, but so will anyone else that wants to. Please take a look and donate if you would like to see me play this game this Christmas and for it to be saved by the Internet Archive. I hope no one is offended that I am asking for help; I just really want to play this game for posterity (and Christmas fun).
Before we begin, I have written a bonus post covering Suspect, the final game in the Sergeant Duffy mystery series. Ilmari already did an excellent official review of the game, but I couldn’t pass up playing it before moving on. It’s a great game and a good end to the year for Infocom and it is worth your time to (re-)read either of our reviews. I also have a strange kind of “Request for Assistance”. For the last four years, I have played a "classic" holiday-themed adventure game for our Christmas bonus post. There is only one more 1980s Christmas adventure that I know of left to play: A Christmas Adventure (1983) by Bitcards. This is a true rarity: a customizable game that you could give to your Apple II-owning loved ones as an electric holiday card. Unfortunately, the only copy I can find anywhere is 150 UKP (around $200). That’s a bit steep, but I’d like to see if we can collaborate to purchase and donate it to the Internet Archive. As an experiment, I have set up a GoFundMe page as a fundraiser and already coordinated with the good folk at the Internet Archive to import this game if we purchase it. (In fact, it will be shipped straight to them.) I’ll get to play it, but so will anyone else that wants to. Please take a look and donate if you would like to see me play this game this Christmas and for it to be saved by the Internet Archive. I hope no one is offended that I am asking for help; I just really want to play this game for posterity (and Christmas fun).
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