Written by Morpheus Kitami
There haven't been a lot of Japanese games on TAG. There haven't been any, actually. This is not necessarily due to a lack of them translated into English, but the only big ones released in English by '93 are Murder Club and L-Zone. Why Trickster never covered Murder Club isn't a mystery, it wasn't on Wikipedia's list of graphic adventure games when he started. I don't know why L-Zone got missed in '92 or '93.
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| Thrilling gameplay in Mystery House |
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| A typical Japanese adventure game |
In 1983 The Portopia Serial Murder Case was released, the first major Japanese-style adventure game, where instead of doing actions on things or typing it out, you select from a list of options. For some reason that will become clear as you read, this was unimaginably popular in Japan and a good chunk of Japanese games were inspired in some way by it. As a result, actual text adventures never really took off in Japan, though there would be a few titles per year up until the early '90s. (this was all helped by Japanese computers tending towards smut than entertainment) Western graphical adventures would have a distinct niche, but usually ported to consoles and there are very few Japanese attempts at the genre.



