Saturday 6 July 2024

Cosmic Spacehead - Dreadful Warnings

Written by Morpheus Kitami

Because of the password system, I have to start from scratch until the game decides I deserve a code. So I pick up everything I can in the starting area, joke book, 1 gold coin and a teleport key. As I go through one of the platformer screens, I realize that Mr. Spacehead looks like the Kool-aid Man's shifty cousin, who can get you stuff if you don't ask too many questions.

This is supposed to be a pun on "lucky day", but I kept mentally thinking it as "luke e day".
Cape Carnival. That there's a slot machine. 99.9% payout, it says. I would suspect that Cosmic is the 0.1%, but it turns out he gets 50 lino dollars from it. I feel as though, in giving me no difficulty whatsoever in getting more money, it has cheated us both. I have done nothing for what I have, and it has no reason to be played. Nearby, there's both an advertisement for bumper cars, and an all expenses paid trip to a car factory. "That's the trip of a lifetime!"

Unfortunately, to get the trip to Detroitica, Cosmic needs a driver's license, because he is probably 5, but the attendant gives him a balloon as a consolation. I try to go to the left, but that's the bumper car race and I can't go in without speaking to him. I accidentally end up talking to him again, and in trying to get out of the dialog, I press escape. This quits the game.

Wednesday 3 July 2024

Discussion Point: How Would You Change The Game?

By The TAG Team

Here’s a tough game of “what-if”:


We’ve all played games at times and said, “if only they had done this instead of that.”  Or maybe just thinking of a new twist on something to breathe more life into it.


For example:  What if they remade Police Quest 1, but from the point of view of Jesse Bains?  Like, perhaps, an adventure game version of Grand Theft Auto.  There’s probably not too many adventure games that make you sell drugs to win, right?


Or, how about the other direction?  After all, they already made a card game version of The Oregon Trail, how about a tabletop role-playing game of The Secret of Monkey Island?  A roll of the dice determines how many bananas you’ll need to make a monkey wrench...


Yeah, this is a tough one -- but we’re sure you have some ideas.