Saturday, 31 August 2019

Game 112: Sherlock Holmes: Consulting Detective Vol. II - Introduction (1992)

Written by Joe Pranevich



The blurb on the back of the box tells us, "What they said about Sherlock I, you'll say about Sherlock II." I am fairly certain that there have never been truer words in advertising because that is exactly how I feel opening up Sherlock Holmes: Consulting Detective Vol. II. It’s cliche to say that everything old is new again, but it seems especially true in this case as we are introduced to three new cases for Mr. Holmes and his trusty companions to solve, all taken from the original tabletop game.

In the history of video games, this seems fairly rare. Most sequels-- but certainly not all-- adjust something in the follow ups. The Ultima games were famous for never re-using an engine in their main numbered games. In the adventure space, Sierra and LucasArts reused their engines, but rarely had sequels that used exactly the same engine. Even when they did, they made significant changes in the gameplay. (I’m tempted to say that King’s Quest II may be an exception.) The early Wizardry sequels were more like expansion packs than new games and maybe that is the right way to think about this one. It is “Volume II” rather than “II”, after all. Is that such a bad thing? We’ll just have to see.

Monday, 26 August 2019

Inca - Final Rating

By Ilmari

Sometimes we beat games, sometimes games beat us. Inca definitely did that for me. At first it forced me to lose my dignity and rely on cheat codes to get even started. Then, after this irreparable error of dishonest gaming, I didn’t even manage to get to the end of it.


Look at it gloat!
I could undoubtedly use my reviewer powers and punish Inca with bad scores, but I want to leave all enmity behind and give a fair rating.

Sunday, 25 August 2019

Ringworld - Five Aliens and a Stasis Box

Written by Reiko

Quinn’s Journal #2: "I've managed to escape with Chmeee's son in the prototype ship, but now the Puppeteers want us to go retrieve some ancient technology in stasis boxes on Ringworld. How are we ever going to catch up with the Destroyer? These boxes are not exactly easy to get to, either. Seeker is confident as always, but he's taking the worst of the danger during these retrieval missions."


Landing at Ringworld's spaceport