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Not sure why Burden would have been in here before or recognized it. |
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Creepy paintings. |
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Not sure why Burden would have been in here before or recognized it. |
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Creepy paintings. |
Ransom III.
And so it begins again. My next session of BloodNet should have lasted longer than two and a half hours but unfortunately I was sick in bed for much of the week. However, I noticed that it will be necessary to keep track of conversations, hints and locations very thoroughly. Furthermore, The CRPG Addict’s Opening Post on BloodNet made me realise two things: that his writing is a lot better and that I can go through my (in-game) contacts to find some pointers where to go and what to do. It’s not a quest log but still useful.
I had visited most of the recommended locations in my first session anyway but the information about some of the NPCs was still welcome. In the starting location I noticed that I had overlooked an object that sort-of blended with the background. It turned out to be a radiation suit but I am unable to figure out how to equip it. The controls of the game are generally fine but the menus are really quite finicky.
But back to the contacts file: I learned that the Houston Matrix Rovers have a series of illegal WELLs in the net. I’ll be sure to listen to Ransom’s conversations with their members more closely this time, maybe I can figure out a password. In another note, Ransom calls the Flux Riders his “old gang.” One of the Riders’ new members is one Oona Flyte. They met while both of them were out clubbing and Ransom appears to be vaguely interested in her. Could this be the love story some of the promotional materials were hinting at? In contrast to this a note about Monique St. Claire reminds Ransom to avoid “The Abyss” if he does not want to keep running into his ex-lover. Moreover, there’s a warning that something bad is happening in Central Park. “I’d better be ready for action there,” Ransom remarks. Sounds like the cemetery I got slaughtered in last session.
Written by Will Moczarski
Well, hello again! I have neither forgotten you nor the blog nor the final rating post about Simon the Sorcerer BUT October was a pretty tough month for me and my loved ones so I had to involuntarily take a break. But that’s all over now and here’s BloodNet, “The Cyberpunk Vampire Adventure Game.” Time to get excited! I’ve heard a LOT of … well, miscellaneous things about this game and have been wanting to play it for quite some time. Some people seem to love it while others despise it, yet again others are left unmoved by the experience. A game with such an effect may be perfect for some simul-blogging, don’t you think? Oh yes, you do. Which is why I got in touch with “Chet” of The CRPG Addict fame when I saw that BloodNet was coming up on his master list. And because he would get there much earlier than us if we just stuck to our regular schedule we decided to play BloodNet earlier than intended (for our blog, that is) and thus present you with a thrilling CRPG Adventure Guild Addict double feature! Like I said: time to get excited!
Our introductory posts will be released simultaneously, after that we’ll be alternating posts about BloodNet on a weekly basis (every Thursday) so you sort of get to read two blogs for the price of one.
Written by Morpheus Kitami
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I feel like the emphasis here should be on WILL, not you |
Today I've got a very unusual treat for you, a trifecta of discussion points that have never been combined on this blog, haven't appeared on this blog before, and in all likeliness will never appear again. This is Lucio Fulci and Italian cinema, Dutch language games and text adventures. If you don't know who Fulci is, I'm going to explain in detail, but for now, he's an Italian horror director who's work filled banned and cut films lists throughout the 20th century. Unlike other directors, his films deserved it.
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Actually, I went to the trouble of doing this and then I didn't really need to do this |
As such, you better believe this is the kind of entry you don't want to read while eating. I'm not going to show anything, don't worry about that, but I will in place of scenes I don't wish to show you or describe instead show you cursed images taken from games you've never heard of before. Or just some weird images. Gotta get a point across somehow.