Thursday, 9 July 2015

Space Quest 1 (VGA) - Part 2: Kerona


So this expensive heap of junk has saved me from a terrible space-based death, and deposited me on an inhospitable red desert. It's not that I'm ungrateful, but it would have been nice to have been near some form of civilization, or at least what passes for it in this sector of space.


This friendly fellow is called a Grell, and he lives in the sand

Even a little water would be nice, but I've picked up the survival kit from the crashed escape pod which contains the next best thing - dehydrated water! I also decided to carry around a bit of sharp glass from the window (the smashing of the glass doesn't exactly fill me with confidence about the quality of the escape pod, but I suppose I shouldn't complain too much since I'm alive... for now). My quest to get off this rock begins by trying to find anyone or anything that doesn't want to kill me.

Tuesday, 7 July 2015

Missed Classic 10: Questprobe Featuring Spider-Man - Introduction (1984)

Written by Joe Pranevich



This summer is shaping up to be a pretty good one for Marvel. Avengers: Age of Ultron led off the Marvel summer calendar with a cool 1.4 billion dollars at the box office so far, and in just a few days we will have the long-awaited Ant-Man. Frankly, I have no idea how they will make a movie about Ant-Man into a blockbuster, but if they manage it then we should all give up and give Marvel a license to print money and cut out the middleman. As promised back in the first post in our summer series on Questprobe, it’s time to take a look at the second game in that series: Spider-Man, from 1984.

Sunday, 5 July 2015

Timequest - Tombs and Temples (Peking)

Written by Reiko

Temporal Corps Private Journal #5: “I spend some time learning to meditate in the presence of the dead, which apparently qualifies me to become the patron of an entire Chinese monastic order. That entitles me to...a firework. After that, I nearly get killed (again), find more creepy messages in places they shouldn’t be, and watch the sad failure of faith."

Ilmari informed me last time about material that I hadn’t seen in the manual. Apparently the copy on the “goodolddays” site was incomplete, lacking the last several pages with the author’s notes. So I found a complete version on the Museum of Adventure Game History instead: http://www.mocagh.org/legend/tq-manual.pdf.

History of China in 1361 BC.

Friday, 3 July 2015

Space Quest 1 (VGA) - Part 1: Sarien Surprise

Written by Andy Panthro

You know, life as a space janitor isn't that bad. You're basically your own boss, the breaks are great, and you get to travel the universe. Of course, the perks of the job can come to a brutal end when your ship is attacked by some sort of space pirates. Those Sariens even woke me from my nap!

A rude awakening

Someone has started the self-destruct sequence, so I better make my escape before it's too late. Everywhere I turn there's either Sarien soldiers, or the corpses of my former shipmates. Pretty grim stuff, but there's no time to mourn. Mind you, you have to look on the bright side, and the silver lining is that I've got a chance to get off this ship before it explodes.

Wednesday, 1 July 2015

Timequest - 1361 BC Survey

Written by Reiko

Temporal Corps Private Journal #4: "I dodge another attempt on my life, view the sunrise on the summer solstice, talk to two different kinds of philosophers, and meet King Tut. Another exciting day in the life of a time agent! I’m acquiring quite a lot of loose ends at this point."

I jump to Mexico in 1361 BC and immediately find a Olmec Indian trying to kill me for taking or getting rid of Quetzlcoatl. "What have you done with the feathered god?" he cries. That implies that Vettenmyer actually stole an idol itself and put it somewhere else. No wonder the guy in 44 BC was waiting for it to return. So I guess I have to find a Quetzlcoatl from another time and bring it back to this time, or find the one that Vettenmyer took.


There’s a hint here that I should know something the Olmec doesn’t.