Written by Morpheus Kitami
It won't be long now before Alberoth is defeated, but first I have a few loose ends. Throughout most of the game two unreachable rooms have confounded me. Well, I'm not supposed to be able to enter them, but I shall phase through the walls of reality to see what lies in them. Don't try to imitate what I do, this is something for masters of reality like myself. The walls into nothingness are very subtle and hard to spot.
Why bother fixing things in here when nobody's coming in? |
The room on the 1st basement, the one that throws noise on the screen, tells me there's a scream and teleports me away...has nothing. It is a bit sloppy though, but nothing too terribly interesting.
It's Marcel Marceau's autobiography! |
That wasn't surprising, but what was going to be interesting to me was the other room, on the 2nd basement. This one had a book in it. Given that no one would ever see it without hacking, surely the developers would throw in some kind of joke? Maybe hurl vile insults at me for my vile acts against the walls of reality? The answer is rather boring, the book's there, but it has nothing in it. You can't read it. Seems lazy, rather fitting.
Another sight no one has seen |
Now, since I was phasing through the walls of reality anyway, I thought I'd see what happened if I phased into a wall or beyond the playing field. I already accidentally crashed the game with my item trick, but I was looking forward to what chaos I would cause here. The answer is more interesting than it sounds. See, because I'm phasing into a place no one should be, it's clear that they didn't prerender any specific graphics for this area, or any area. This is interesting, because it means they didn't just render the parts they needed, they just rendered each "block" of the map in a bunch of different ways depending on where it is in relation to the player and other blocks. I'd do more of this, because this is fun, but I have an elder god to kill first.