Friday, 30 October 2020

Legacy - Dismal Clouds

 Written by Morpheus Kitami

Before I continue, I thought I'd take the opportunity to talk about the house and the family tree of Winthrop. I decided to check the manual for once. Its funny, because I usually do that and this is one game I've never read the manual on before. There's a point sort of in favor that this game plays so well without a manual. Funnily, it basically confirms that my playing style, because whenever combat comes up, running is suggested, only "if the odds are on my side" should I fight. On the other hand, it also says that I should extensively check everything, implying that some items are hidden. We'll see if that happens for once, because I've had to find more hidden objects in shooters. Also, its Agatta's Iron Fist, not Agatha. I'm assuming that was misspelled on the spellbook otherwise I have much worse reading comprehension than I thought.

The mansion, supposedly

There are two problems with this map. First, and you probably already figured this out, is that every floor is roughly a square. It might not be a perfect square, but the entire possible map space is used. This map could not actually depict the house as it is unless I've been exclusively moving through the bit rebuilt after the fire. Its not vertical either, the stuff at the bottom is the front of the house. Some of the images included in the manual show that, and that there are six floors. Two of them are just the tips of towers though. Second, in-game documents describe north as the top portion of the map, I'm not just using that conventionally. North in the picture...is right. I realize that time passes between the writing of a manual and the finalization of a game, but that much, really?

Wednesday, 28 October 2020

Freddy Pharkas, Frontier Pharmacist: WON with Final Rating

By Alex
There I was, ready for Freddy to start dispensing some justice in Coarsegold . . . justice in the form of hot lead . . .

. . . when my laptop died.

Friday, 23 October 2020

Legacy: Doors & Demons

Written by Morpheus Kitami

It's been a little while since I last opened up Legacy, let's see what's...

Yep, this is a comic from an alternate universe, I believe issue #19 of Superman's Pal, Jane Olson

All right, this is going to get sadder and sadder until at the last minute, where I miraculously manage to win. Still sounds like a Superman comic. I take a sad stroll to the places I've already been, curious as to how I'm going to accomplish that without a hex editor or Cheat Engine. As I walk, I discover that quite a few places with a monster inside have nothing inside of them. Except the places where the eldritch squirrels are guarding the doors on, those I'm not touching.

I have no reason to show you this, I just think this is funny in-hand

As I walk past a familiar dropping of items, including the M10, ha, like I'm touching that again, I notice once again the straitjacket. I haven't used that before now. Could it deal with the "no firearms" sign? Whatever, it'll solve something, I'll be bewildered, we'll move on.

Monday, 19 October 2020

Legacy - Are We in Hell?

 Written by Morpheus Kitami

I'm not going to even bother mentioning the fire beasts as long as I have a functioning fire extinguisher. I quickly find a note. Its from Ellen. Remember Ellen, my distant cousin by marriage whom I brutally killed in self-defense with several dozen bullets and stabs?  Eh, its okay, I'm Superman's friend, I'll get out of jail just fine. It mentions that Elias is in his temple, two floors up, the 5th or 6th floor, as I've forgotten how this game is functioning. Also quotes "though the gate behind his face", "Robert said the gates can take you anywhere.", "...death and madness..." To sum up, Ellen probably shouldn't have imagined my face as a tree and I have probably already reached the temple. Remember way back when I found the weird chain room with the dismembered zombie? I don't know where the hell that led me. Its just as valid as any other explanation. There hasn't exactly been anything approaching the extreme south-west of the mansion. The very edge of the map. That'd be incredibly boring if its right.

 True terror is subtle in this game

I find a staircase near the note. I think to myself, hey, why not, after all, I might find some sweet loot there. The ensuing ten seconds are perhaps the most terrifying I have experienced in the game. I'm not joking. After the customary waiting period, I am greeted by two slimes. I stop for a moment. Oh, no, I think to myself in more vulgar terms. I press S, to go back down the stairs. "You fail to dodge past your attacker". Who is that? I quickly turn around. Its another slime. I back away from the door. He walks away, I slap W twice, and breathe a sigh of relief. Unfortunately, I don't think that's going to be the last we'll see of these slimes. Probably because its early on that floor yet.

Friday, 16 October 2020

Missed Classic: Labyrinth - Won! And Final Rating

Written by Joe Pranevich


There is a special place in my heart for licensed games. They are often pretty terrible, but five out of our “Top 10” (really top thirteen) games are licensed properties. Our #1 game as of this writing is Indiana Jones and the Fate of Atlantis, a game that LucasArts will develop only six years after this one. Even when they aren’t good, I take perverse joy in seeing how these properties are adapted. Labyrinth is no exception and while I cannot say that the game is as good as I was hoping, I am glad that I detoured to experience it.

When we left off last week, I was so close to completing the game that I could taste it. I stood outside Jareth’s castle but was unable to open the gate. Even when I found an alternate underground passage, I remained trapped at a closed door with no way to open it. I gave up and learned from a walkthrough that I missed an item (a bracelet) several hours earlier. Worse, there was no way back to retrieve it. To beat the game, I will have to restore an old save game from when I explored the Hedge Maze the first time, but this time locate the missing bracelet before I move on. While reading through the hints, I also realized that there are optional areas and puzzles that I missed; I’ll discuss those at the end.

Without further delay, let’s rewind time. Can I defeat the game now, or will I get trapped in another deadend?