Friday, 27 June 2025

Dragonsphere - Heroes

Written by Vetinari

Welcome back to Dragon Ball – I mean Dragonsphere.

The two plots have some passing similarities, i.e. very few dragons.
We start the game proper with former Prince now King Callash in his chambers, being woken up by his wife Fiona (who is now the Queen, I guess?) saying that the dragonsphere is stirring more forcefully with every passing moment.

I just love that one of the possible answers to this dialogue is just “Let me sleep. We'll destroy the sorcerer another day.” We've all been there, right?

Anyway, Fiona and the Queen Mother (that is, Callash's mom) will await our hero in the council chamber before his departure. Callash makes his morning ablutions and then changes clothes, saying that, as per his teacher of etiquette, you must “do nothing in the clothes in which you sleep, except sleep”. Callash thinks that this is very sound advice even if he found some exceptions to the rule as he grew older. Okay, let's keep it PG-13, game.

Monday, 23 June 2025

Alone in the Dark 2 - Play Your Cards Right

 Written by Andy Panthro

Red herrings.
Last time, we found ourselves in the basement of the mansion. After dealing with many machine gun zombies, finally we’re getting some puzzles and the game feels a lot better for it. I basically have two options here, to go upstairs or to go into a side room that sounds like gunfire. Since I want to finish up down here before moving on upstairs, I check the side room.

As I mentioned last time, it turns out it sounds like gunfire because two burly guys with pistols are shooting targets on the other side of the room. Acting quickly with my battledore, I had dispatched them. The room has four posters of four playing cards on one wall: The Jack of Diamonds, the Queen of Clubs, the King of Spades, and the Ace of Hearts. At the other end of the room, are four pillars with pictures of each suit on their four sides. I am assuming I need to rotate the pillars so they match the wall pictures.

This took a bit of figuring out, as hitting the pillars did not always rotate them once. Then immediately I’m stumped, as I try Diamond, Club, Spade, Heart and it does nothing. Then I try them in reverse, still nothing. I’m curious if the suit means anything, or perhaps I’m just seeing puzzles where none exist.

Tuesday, 17 June 2025

Gabriel Knight - Lions, Tigers, and Bears... Oh My!

Written by Michael

Or, like a bad penny, I always turn up.

Good morning!  Like Gabriel, I’m writing this while I drink some coffee, but unlike Gabriel, I’m not reading the newspaper, because those have not travelled through time with us to the future.


Actually, that’s the only item so far that would be anachronistic in our world today.  No pay phones yet in this game, a staple in the 1980s-90s graphic adventure game world.


And we were able to receive a call at the payphone without everyone assuming we were a drug dealer.  My, how times have changed.

Tuesday, 10 June 2025

Game 159: Dragonsphere - Introduction (1994)

Written by Vetinari


Welcome to the first game of 1994 which will be reviewed for The Adventurers Guild!

What do you mean “there are other games from 1993 that haven't been played yet”? Hey buddy, I don't make the rules, I just follow them! They told me I could start with the first game from 1994 in the Master List, and since this game came out in January 1994, it is as good a candidate for this as any other. So, do me a favour, random internet stranger which I just made up for the purposes of starting this introduction post, and slink back into the shadows from whence you came. Really, the nerves of some people...

Where was I? Oh yes, Dragonsphere.

Why have I chosen to play and review Dragonsphere? Because of two factors: 1) it is commonly regarded as the best of the three adventure games which came out from Microprose, and 2) dragons. Everything is better with dragons.

Tuesday, 3 June 2025

Missed Classic: Dracula Hakushaku (ドラキュラ伯爵) - Flashback, Heart Attack

 Written by Morpheus Kitami

One person watching another person in the darkness, we need a lot of words for this one.
Welcome back to Dracula. It's been far too long. To bring everyone back up to speed, last time Dracula had just drained the blood of the maid of another paramour of his called Franceska. We start with him staring at her alone, in a gazebo in the forest. She's not yet aware of him.

How's she doing? She's gotten past her fear, but she looks like she's about to break out crying. This amuses Dracula, in such a way that he could laugh. How's Dracula doing? Sucking that girl's blood has made him more...vital. Well...I wasn't missing that. Now I can talk to her. Dracula introduces himself and apologizes (ha) for making her wait. She already wants to get out of here. He asks if she's here on her lonesome. She mentions her maid, but wonders where she went to. He wonders if she'll return. After a little more talk, he says they should go to the palace, because she must be cold out here.