Showing posts with label Return to Eden. Show all posts
Showing posts with label Return to Eden. Show all posts

Sunday, 31 December 2017

Missed Classic: Return to Eden - Gonna Live Like a King on Whatever I Find

By Ilmari


The dream of Trump was finally true - no living being could get behind the wall

Last time I had just managed to break through the fence surrounding Enoch, robot built city in the planet of Eden. Unfortunately, the fence wasn’t the only defense, and I was quickly obliterated by a minefield. The solution was luckily near. I had picked up a fruit that looked like a pineapple, but was actually a cherry bomb (hey producers, Piers Anthony used that pun way before you). All I had to do was to use my catapult made out rubber band and y-shaped bone to hurl the bomb to the mine field.

I still couldn’t just walk to the city, since it was surrounded by a huge wall. The animals and plants of Eden tried constantly to attack the wall, but were promptly lasered to death. I had to find another way.

Friday, 29 December 2017

Missed Classic: Return to Eden - I Don’t Know How To Do It, But It’s Got To Be Done

By Ilmari

In my previous post I had just started Return to Eden with a bang. Kim Kimberley’s stratoglider had crashed on Eden and the sleeper ship Snowball nuked the remnants, because the crew thought wrongly that Kim was a terrorist trying to destroy the ship. Kim managed to survive by burying herself underground. My aim now was to survive the deadly forests of Eden and get to the safety of the robot-made city Enoch.


Texas?

Thursday, 28 December 2017

Missed Classic 49: Return to Eden - Introduction (1984)

By Ilmari

It's time for our annual change of the year game, played through the final week of 2017 until New Year. This time, I shall take a look at Return to Eden, a sequel to Snowball by British text adventure company Level 9. Since Snowball has been the most intriguing game of the company, I have high expectations of this one. Sure, the previous Level 9 game I played, Lords of Time, wasn’t really my cup of tea, but I’m blaming the rookie game developer. Now, the Austin brothers, who founded Level 9, are back in charge and hopefully will beat their previous high score of 31.

Is that a futuristic guitar? If so, is he a space hippy?


   
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