Written by Michael
Welcome back to scenic Donkey Island! Last time, I just read the manual and watched the introduction. Today, I’ll actually play some of the game.
We start on a sunny beach. Looking around, there’s only one real object I can interact with, a palm tree, but the best I can figure now is to look at it. I look at my surroundings, and while some things have descriptions, often the game will default to one of a random selection of dismissive phrases when it doesn’t have a response for me looking at a certain pixel. For example, “You should get some fresh air”, “Don’t look at every cocaroach”, or “I don't have my glasses”.