Friday 4 October 2024

Kronolog - No Time to Cry

Written by Morpheus Kitami
By observations of what's noticeable in a scene it is the most visible...but then again, it is supposed to be...

As nobody else really felt like looking up a walkthrough to give hints, it fell upon Ilmari to once again look up the walkthrough, giving me the clue that I should check the electrical box. On the left, with the obvious markings. The game says its suspicious, but when I use it, tells me off. 100,000 amps feels good any day, which caused me to put it under the "flavor" part of the game's environments.

If only I had a pair of wire cutters...

What I didn't spot was that I was supposed to look at it, up close. I can open it up easily, revealing the circuit breaker for this floor. I guess the 100,000 amps was a red herring. I'm not sure what I can do here. Ilmari also mentioned that you should press the dot on the exclamation mark, which isn't a hotspot. This reveals...

Tuesday 1 October 2024

Game 156: The Legend of Kyrandia, Book Two: The Hand of Fate (1993) - Introduction

Written by Michael



Way back when, in 1992, Westwood Studios tried something a little different.  They had been known as competent designers of games, in all sorts of genres, but they hadn’t really had a big hit yet, and they were only ever credited as a designer while another company’s logo graced the box.  But their acquisition by Virgin Entertainment opened a door for them.  Now, they were able to distribute and market their own games.  And their debut adventure title was a beaut.