Showing posts with label TBD. Show all posts
Showing posts with label TBD. Show all posts

Saturday, 4 July 2020

Eric the Unready – Like A Virgin

Written by TBD

Eric the Unready Journal Entry #5: I've finally defeated the Stygian Dragon, and all it needed was the right clothes. And now I'm hanging out with various Gods at their Mountain - and they're not exactly filling me with awe.

Day 5: Stygian Dragon – To Cover My Arse Continued

When we last checked in with Eric the Unready, all the way back on 18th May, I'd been helplessly stuck and asked for assistance in covering my butt to protect me from dragon fire. I'd surmised that I'd need the chamberpot from the Pavilion of Tomorrow, but hadn't been able to get it due to a hungry spitting snake.

Vetinari came to my rescue by mentioning that I needed to use the rubber band.
1. You are right, it's a babelfish puzzle.
2. The first step is closing the shade (which you did), the second involves blocking the snake from swallowing the marble.
3. You need an item that you have, but it's not one of those you mentioned at the end of your post.
4. It's the rubber band.

With that information the obvious answer seemed to be to close the viper's mouth by wrapping the rubber band over it. A check of previous screenshots showed me that I had fleetingly had the idea, but when “tie rubber band on viper” hadn't worked I had quickly moved on to other things. Knowing the rubber band was the correct solution I persevered and quickly found one of the correct commands.

Mmphmftk to you too, snake who kept me stuck by trying to eat my marble.

Monday, 18 May 2020

Eric the Unready – Fair and Fowl – Request for Assistance

Written by TBD

Eric the Unready Journal Entry #4: I found myself in a fair near a fire-breathing dragon. And the dragon's protecting the Steak of Eternity. Seems simple enough - just need to cover myself from head to toe in fireproof armor and steal a hungry dragon's meal. I've got most of it covered but I still need one more item...

One final Monty Python reference left over from the previous mission

Thursday, 30 April 2020

Eric the Unready – Secret of the Snooze

Written by TBD

Eric the Unready Journal Entry #3: My nightmares are filled with turtles – small turtles, tall turtles, elderly turtles, teenage turtles, ninja turtles. Hopefully Lorealle can stay safe while I collect a seemingly random collection of objects...


Day 4: Blicester Castle – It's Only a Model

While the previous mission spent a lot of time referencing Zork, this mission was full of references to one of my favourite comedy movies, Monty Python and the Holy Grail.

Sunday, 19 April 2020

Eric the Unready – The Acceptably Decent Underground Empire

Written by TBD

Eric the Unready Fondor Bindlecrank Journal Entry #2: I'm well on the way to rescuing the princess. My magic banana worked, I think. It took me to the location of one of the items that Bud the Wizard told me I'd need to complete my quest. I had to pretend to be someone I wasn't, but with my cunning disguise, some people randomly giving me needed items and a little ingenuity, I now have the pitchfork I need. One down – four to go.

Greetings all. Hope you're doing well. This week I took a break from randomly reorganising all the rooms of my apartment and played a bit of Eric the Unready. Let's see what happened...

Day 3: Enchanted Forest – The Air Down There

After my magic banana had me dropped off at my next mission, I find myself in a cemetery.

The occupant of the sepulchre must have paid for an extremely long-term newspaper delivery before he died.

Friday, 10 April 2020

Eric the Unready – As Happy As A Pig In ... Let's Say... Mud

Written by TBD

Eric the Unready Journal Entry #1: My first real assignment! After defeating the Knight of the Black Pauldron, I was given another important job where I met the most adorable creature I've ever seen - I also met a princess!

Day 1: How do you like them apples?


After the introduction, Eric was given his first quest – to kiss a farmer's daughter who'd been turned into a pig. I immediately get to work, go to the farm and try to kiss the pig. Seemed like an easy job, but the pig fears my tender lips and runs for the privy. Not the most romantic of places, but I won't give up when I've got a job to do, so time to enter the toilet to molest a farm animal.

For my first move I talk to the farmer. Being the first time I spent a lot of time with the Legend parser, I'll describe it a little bit now.


You can click on the words on the left to do things. The word list contains the usual suspects, as well as many less usual verbs - The list changes based on where you are, so most likely used verbs will always be near the top. The manual tells me that I never need to use items below the separator line to proceed, but it might be fun to do so.

Apart from the word lists, you can also click on the picture – for example, I can click on TALK, then click on the farmer in the middle of the picture instead of the word FARMER. It's not something I find overly useful, but it's nice to have the option – I at first thought that might be useful for identifying unknown objects, but it appears that when I click on a verb, all possible objects on the screen or in my inventory are listed. It may still be useful, but my guess is that it's just an alternative for those who prefer their interfaces to be slightly closer to the standard point-and-click interface.

Once I talk to the farmer, I get my first look at the conversation screen. It's pretty self-explanatory.


Bestiality humour

Monday, 30 March 2020

Game 118: Eric the Unready (1993) - Introduction

Written by TBD

Eric the Unready is the next graphic adventure game from Legend Entertainment, and the highest rated adventure game ever, according to Computer Game Review.


A quick glance at a screenshot shows that it uses essentially the same interactive fiction (with graphics) engine as Legend's other games, Spellcasting 101, Spellcasting 201, Timequest, Gateway and Spellcasting 301.

This is their penultimate[1] game using that engine, with the final game Gateway II: Homeworld, coming later in 1993. Their other game in 1993 is Companions of Xanth, which is a more standard 1990s graphic adventure.

Tuesday, 21 May 2019

Rome: Pathway to Power - Final Rating

Written by TBD with Reiko

In a rare case for The Adventure Gamer, this game was actually played by two of us. Reiko introduced us to the game and started it, making the first gameplay post, and then I took over when Reiko was unable to complete it. As Reiko was fairly early in the game, I started it anew, quickly playing through the first chapter in order to catch up.

And as I played the game, it grew on me… grew on me like a malignant tumour. I started off finding it acceptably average, but it quickly became tedious as each chapter devolved into a game of trial-and-error, and sometimes the worst form of trial-and-error, where the randomisation had me continually try the same thing over and over until luck fell my way.

Doing the same thing over and over and expecting different results is a definition of Rome: Pathway to Power - Albert Einstein

Tuesday, 7 May 2019

Rome: Pathway to Power - LOST!

Written by TBD

Hector’s Journal #4: "The Emperor considers me a threat to his power. I'll show him a threat. I'll curry Cleopatra's favour and see if she can help me oust the Emperor. I'm sure I'd be at least as good an Emperor - I can eat grapes and raise taxes all day with the best of them... and I rarely argue with shrubbery..."

When last we looked in on Hector the slave owner, invader, pillager, briber and attempted assassin-hirer, he'd just been made a Consul and sent to Egypt to protect Cleopatra.

It seems Cleopatra's throne is being threatened by her brother, Ptolemy XXIV. Now, I looked up Ptolemy XXIV and couldn't find him, but Google pointed me to the Wikipedia page of Ptolemy VIII instead.

I'm sure if I look up all royal families in history I'll find something weirder than this, but when your niece, stepdaughter and wife are all the same person perhaps it's time to stop trying to pick up women at family reunions.

Saturday, 27 April 2019

Rome: Pathway to Power - The Political Machine

Written by TBD

Hector’s Journal #3: "I've been a Senator for 15 minutes and I've already been given the opportunity to become a Consul, a position of power second only to the Emperor himself. So how do I get the populace to vote for me? Sensible and affordable policies? Tax breaks for low income families? Screw all that. I figure the most effective way of getting this promotion is by bribing as many citizens as I can! It's times like these I'm wondering if I should have spent more time earlier in the game stealing money..."

I hate Rome! Each chapter of the game has involved me restarting it over and over again until I get it right. And these sections have gotten progressively harder. To top it all off, while each section is a self-contained level, the amount of gold I have is carried over, so when I've only just passed an earlier section with minimal extra funds, I make each subsequent section harder. Can I make it too hard to finish? I certainly hope not. I actually enjoy the repetition the first few times I have to restart, as I see different things, but after a few goes I see nothing new and just have to plod through hoping the luck of the dice turn my way. I thought the reloading of saved games was tedious in the previous chapter, but this chapter leaves Britain for dead in the 'you failed - start again' stakes. Sigh. Oh well, Let's continue playing and see how I go.

When last we looked in on Hector the slave owner, invader and pillager, he'd just been made a Senator by leading an army into killing a lot of Britons. Being a responsible slave owner, I enquire about Barbarus' health.

Good, because I'll probably be having you fight until you die at the arena later today.

Thursday, 11 April 2019

Rome: Pathway of Power - The Woad Warrior

Written by TBD

Hector’s Journal #2: "You've heard the story before. The slave who became a general... or was it the other way around? Either way, I keep improving my station through means having nothing to do with my skills. Let's see if I can keep this going – if I do, I could even be Emperor one day!"

When last we looked in on Hector the slave owner, he'd failed multiple times at having his slave win a gladiatorial battle. So without having any better ideas, I kept trying...

Reloading after not having played the game for a few days, I'd forgotten I'd saved the game after already owning a slave so accidentally bought a different slave.

Let's take a look at my inventory...

Slaves are like Pringles - you can't stop at one.

Well, I've now got two slaves and 25 sesterces. I still owe the moneylender 60 sesterces and need some amount more than 40 to bribe my way into the Palace. So let's see if we can win a fight at the arena now. Maybe Billius and Barbarus can be the first ever tag-team.

Wednesday, 3 April 2019

Rome: Pathway to Power - The Emperor's New Woes

Written by TBD

And so, after almost two months, we continue our playthrough of Rome: Pathway to Power.

It's been a while, so if you want to catch up you can read Reiko's Introduction (here) and first post (here).

For a quick summary, here's what happened so far.

HERCULANEUM

Hector, a slave living in the shadow of Mount Vesuvius, and the character we play, was sent by his master to give a letter to Fellonius the Consul.

After asking a local plumber for directions, Hector finds Fellonius.

Actual fact: The word 'plumber' originated in the Roman Empire, as the Romans used lead pipes and the Latin word for lead is plumbum.
Possibly actual fact: In more modern times, a lead pipe was also used by Professor Plum in the Conservatory.

Monday, 11 March 2019

Rex Nebular - Final Rating

Written by TBD

It seems weird to make a big deal about your manual being written by an award winning game designer when he had nothing to do with the game itself.

So let's get to rating Rex Nebular and the Cosmic Gender Bender. I'll start with some general thoughts. I was really surprised (and rather pleased) that the game didn't contain a whole heap of sex-based jokes. That type of humour can very quickly become repetitive and boring so well done.

Having said that, I enjoyed the game a lot more at the beginning. I was wondering if it was just that the humour got stale after a while, but I really think it's more because much more effort was put into the beginning of the game than the late game. More items seem to have unique and detailed descriptions earlier whereas later in the game there are a lot more generic or shorter responses.

Tuesday, 26 February 2019

Rex Nebular - Won!

Written by TBD.

Rex Nebular's Log: Stardate – Ides of March, 44 BC: I was just sitting down in the Senate before work when all the senators came in. After my good friend Brutus hugged me I felt a sharp pain in my bac... ... Sorry, wrong log... ... I won. I've completed my mission and escaped the evil women with help from an inexplicably homeless person. Let me tell you how I did it...

Well, I left off last time having gotten a bad ending and being stuck and asking for help. I received help from gboukensha, Charles and Leo Velles. Thank you all.

I looked at gboukensha's hints first.
1. You need to distract the dog
Well, I already knew that and if I wasn't somewhat impatient I would have tried a few more things before looking at the second clue. But that clue could easily mean I needed an item I didn't yet have and I was already impatient, so...
2. You should use the bones to do that
Okay. I had the bones and I'd tried throwing the bones to the dog one at a time and he just ate them up until I ran out.

So I go back to the auto shop and start throwing bones around willy-nilly. After a few aborted attempts to throw (There's really no need to throw the bones at the manhole...) the action line changes from Throw bones at item to...

Aha. When I point at the fence AT gets replaced with OVER

Tuesday, 19 February 2019

Rex Nebular - LOST! (Request for Assistance)

Written by TBD.

Rex Nebular's Log: Stardate - 13th b'ak'tun.1: I finally found my way off this planet, but it quickly became clear that it wasn't exactly how I wanted to go out - can I try again?...

I'm hopelessly stuck. Last time I reported in, I'd done some exploring in the underground men's section of the planet, and had a few things I could try, one of which I was quite proud of and planned to do immediately.

My number one plan was to flood the city by blowing up the underground sea window. But that didn't work.

Aw, I was really proud of that idea too...

Tuesday, 12 February 2019

Rex Nebular - It's A Man's World

Written by TBD

Rex Nebular's Log: Stardate - 27th of Last Seed.7: I've explored the abandoned underground land of men. I have a few more items, but none of them are getting me closer to getting the vase that I'd almost forgotten about or escaping the planet. I've found some locked doors so I know I'll at least need a few more keys. And I've just had a crazy idea that I'll try soon...

When we'd last left our hero, he'd just come out of the gender bender with his original gender back in order to explore the subterranean land of men by way of gender-locked vehicle.

The vehicle gives us nine possible locations. So let's explore them in the order of... well, in the order I explored them. At each location I'll finish with a short list of what I think needs to be done there. I have no illusions that all of my suppositions will be correct, but it's what I was thinking when I left the location.

The driving requires no input from me beyond selecting my destination. On choosing the location, the car drives there for a few seconds while Rex casually taps his fingers on the console.

Driving in Rex Nebular – much less tedious than Mean Streets or Police Quest

Sunday, 3 February 2019

Rex Nebular - To Boldly Go Where No Man Has Gone Before

Written by TBD.

Rex Nebular's Log: Stardate - The Day The Music Died.3: I'd sometimes dreamed about what I'd do if I was a woman for a day. But in none of those dreams did I just wander around picking stuff up and solving puzzles. At least I feel a lot more welcome on this planet now. Now, let's find out where these teleporters go...

When we'd last left our hero, she'd just come out of the gender bender with a brand new gender. I'd found the gender scanner to the south, but first I continue following the carnage my friend had made on his way to the teleporter.

I find another dead guard, and her arm half a screen away. I also find a tape player. Having gotten a tape from a dead body back in the hospital, I do the obvious.

My attempts to put my tape in the tape player showed me one of the quirks with the game's interface.


Both of these are generic descriptions I get by clicking on random things.

Saturday, 26 January 2019

Rex Nebular - Meet Mr. Chainsaw

Rex Nebular's Log: Stardate - Later That Afternoon.3: I've been captured by a group of women. One of the woman keeps referring to me as scum - which is strange because usually people spend at least a few minutes with me before realising I'm scum. It seems the women want to use me as breeding stock. I'm in great peril and need to escape as soon as possible. Or maybe I should stay and have just a little bit of peril first.

When I last checked in, I'd just teleported to a facility and been met by two women, one of whom had a gun pointed at me.

The women take me on a small tour through their complex, or not so much a tour as a direct line to the prison.

My fellow prisoners.

Wednesday, 16 January 2019

Rex Nebular - Bouncing Betty

Written by TBD.

Rex Nebular's Log: Stardate - Tuesday morning.4: After being shot out of space I've crash landed on a planet populated only by women. Am I dreaming? Or do the indigenous creatures who keep wanting to rip off my head make it a nightmare?

We join our hero just after the opening cutscene, during which his ship was shot down and sunk into the water near the coast.


After getting up, the first thing I do is look at the viewscreen. On it I see a topless woman coming out of the water before the screen shorts out, upsetting Rex immensely. Is a pixellated topless woman the extent of naughtiness we're going to see in this game? I expect so.

I quickly discover that the descriptions in this game are rather verbose and there's a lot of hotspots I can look at in the first few screens. So much so that before fully exploring the ship I just wanted to go outside despite my usual strategy of looking at absolutely everything.

The descriptions are also amusing, so reading them is fun, but again, after a while, I just wanted to move on.

As I said, verbose but funny

Thursday, 10 January 2019

Game 104: Rex Nebular and the Cosmic Gender Bender (1992) – Introduction

Written by TBD

Rex is regretting his third wish, which seemed like such a fun idea in theory.

Much like a previous game I've played, Leather Goddesses of Phobos, the title of this game has me forming an opinion on the type of experience I'll be having before I even start. I'm expecting, again like the previously mentioned title, a space comedy game with many jokes and situations somehow related to sex. Will I be right? I feel confident I'll be right.