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| Did the Chief Examiner ever save his people? |
Scott Adams’s
Questprobe is one of the most ambitious adventure game projects ever attempted. The goal was to release twelve games and twelve comic books over four years. Each game had to attract new players, but also build on the previous ones in terms of characters and puzzle complexity. Each new comic had to expand on the story of the Chief Examiner as he struggled to save his doomed race. The whole mess was years ahead of its time: it would be more than two decades before another company tried to publish episodic adventure games on such an ambitious schedule. Unfortunately, the changing game industry took its toll on Adventure International and the
Questprobe series was cancelled after only three games. Even without new games, the story of the Chief Examiner was picked up by later Marvel writers and brought to its conclusion. In this special “ending” post, I’m going to take a look at how Marvel ended this series as well as speculate a bit on “What If” the series had continued. There’s no gameplay here!
I want to stress that the following is the “official” ending to
Questprobe, but not the one intended by Scott Adams and his team. Scott has modestly insisted that they did not have an ending planned out, nor was he thinking on the games more than one ahead. I’m not sure that I buy that exactly, but let’s see what Marvel has in store for us.