By Deimar
And the second Elvira game, the third for Horrosoft, is in the can now. Finally, I might add. I was reviewing my opinions of Elvira I, as comparisons between them are inevitable, and I can say that it is better than this one.
I thought that the first one was a game that didn’t know if it was an adventure game or an RPG. The second one tends more to its RPG side, but it is simply not very interesting. The spell system is almost completely useless; there is no reward for exploration (beyond looking at more brown walls); at no point you feel like becoming more powerful; and there are no opportunities to really role-play you character. And all of that goes in detriment of its adventure side, which is roughly less than one third of the game. And although I really like how it is presented, I can also see the sacrifices made to integrate the RPG side.
Summing up, Elvira II feels a bit disjointed. It wants to be an RPG but it is not. Let’s see how this affects its PISSED rating.
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| I don’t think you really know how happy I am of finally being able to click there... |
I thought that the first one was a game that didn’t know if it was an adventure game or an RPG. The second one tends more to its RPG side, but it is simply not very interesting. The spell system is almost completely useless; there is no reward for exploration (beyond looking at more brown walls); at no point you feel like becoming more powerful; and there are no opportunities to really role-play you character. And all of that goes in detriment of its adventure side, which is roughly less than one third of the game. And although I really like how it is presented, I can also see the sacrifices made to integrate the RPG side.
Summing up, Elvira II feels a bit disjointed. It wants to be an RPG but it is not. Let’s see how this affects its PISSED rating.









