Let's start with the Land of the Dead playthrough.
DOWNSTAIRS
When we left off after Alexander entered the castle by his magic painted door, he was perusing his options.
The second door is a similar dungeon, but this one contains a ghost. The ghost is a small boy crying for his mother. I assume it's Ali and give him the handkerchief his ghost mother gave me in the Land of the Dead. Before he joins her, I ask him if there's anything he can do to help me, as Alexander doesn't work for free.
So, a door behind Superman. Got it – thanks, kid. |
Exploring the other corridors, I find a room with the sounds of guards behind it, and another door with the jester I'd seen in the bookshop sitting down.
I thought jesters were supposed to be friendly. |
The guards in the foyer capture me, but seeing as I escaped last time, I anticipate this time should be just as easy.
Oh dear. |
Wait, why is this guard walking on the cornice? |
You're not part of the solution, Saladin. You're part of the problem. Now stop being part of the problem, and put the other dog back on. |
At this point I was assuming that the Vizier was talking to Ali the ghost boy for some reason – I later found out I was wrong and this was a clue to something different. |
I climbed the Cliffs of Logic and now I'm tired after a single flight of stairs? |
...Princess Cassima |
You're in luck then - I didn't come all this way to rescue another man's wife! |
Six months? She's the only heir to the throne. Has nobody in the castle asked her if she's okay with this? |
Then I reload my game and instead of just looking at Cassima lovingly, I try to be of some use. I shove my weapon through the hole-in-the-wall, and she eagerly takes it
Behind this third hole is Alhazred, and he speaks out loud when he writes letters about his evil schemes.
Did he actually write <hah-hah> in his letter? |
As Alexander says this, I realised that I'd heard the word 'blackguard' before and seen the word written before, but had no idea that was how to pronounce blackguard. |
At the end of the interior walkspace, I find a secret door to an area surrounded with black cloaks. It turned out I was in a closet.
This is a zebu. Alhazred must be planning to run a dairy farm. That fiend! |
He's even worse at attempted owl murder. |
While doing further exploring in the basement corridors, something changes as I notice the music has changed to wedding music. I look through a keyhole to the upstairs area and notice the guards have left.
I go through the door, but before I can enter the grand hall, Saladin comes out.
But then I decided, “What the hell” and served the Vizier faithfully and unquestioningly anyway. |
Next on my to-do list – crash a wedding!
But first, let's see how we get to this point in our Beauty's Serving Woman Disguise playthrough.
When we left off after Alexander entered the castle in his serving girl disguise, he had just gotten captured by attempting to enter the most obvious door. So we'll try a different approach.
Instead of taking the centre door, and unable to take the other doors due to them being locked, I climb the stairs.
As I reach the top, I overhear a conversation by some guard dogs.
I assume this means the nightingale that gave me her ribbon, but it could be referring to the fake one. |
After an embarrassingly long time, I realise that if I click my hand on the pillar instead of just standing next to it, I hide better.
When the crown icon is there I can't do anything, so can't move to the other side of the pillar while they check out the painting. |
Alexander goes all the way back to the landing on the way to the door that was just across the hall from where he started. He gets caught! |
Armed with my nightingale, and knowing that the guards would be interested in it, I trying showing it to them in every way I can think of.
Okay - perhaps using the nightingale was not the smartest plan. |
In the bedroom, knowing what to do from my previous exploration, I find the ZEBU note, unlock the trunk with my picture-hanging-nail, and take the incriminating letter.
I also find Cassima's bedroom and this time talk through a door rather than a hole.
I much prefer the downstairs version of the conversation - seeing them both makes the encounter more personal. |
The guard dogs have a talk, and we hear Cassima scream as she's taken away by the Vizier's page.
Alexander screams this out loud. How do the dogs not hear this? |
Something I need is missing. A Sierra game just doesn't feel complete unless I've dead-ended myself! |
Predictions made: (No changes this time)
Something will be in the tree hole later- BUSTEDSome animal will need a flute song to be calmed- just needed someone to dance - BUSTEDI'll need to distract someone with a fake nightingale– not a distraction - BUSTEDI'll meet a painter without a brush or need to paint something myself- CONFIRMEDI'll need light, or a fire at some point. (actually, this prediction is valid for just about every single adventure game ever made)- CONFIRMEDThe pawn shop returns policy will be used to avoid the game having dead-ends- CONFIRMEDI'll be visiting the legendary fourth island (which is actually the fifth island)- CONFIRMEDI'll have to solve puzzles in order to meet the leaders of each of four islands- CONFIRMEDThe bookseller's free book is cursed - probably already proven wrong- BUSTEDThe swimming kid had an ulterior motive- CONFIRMEDThe death sequence area will be playable later- CONFIRMEDI'll need a plant growing potion or sticky substance to climb the vines- BUSTEDThe creepy guy has a glass eye which I'll need to get- BUSTEDThe pawn shop guy will throw out rubbish that I'll take and use- CONFIRMEDThe boring book will be used to put someone to sleep- CONFIRMEDI won't meet Princess Cassima on my first visit to the castle- CONFIRMEDThe shopping creepy guy is also the Vizier's henchman- CONFIRMEDI'll be performing dentistry on a clam- CONFIRMEDThe hole-in-the-wall bug will allow me into the castle- I just got to look inside - BUSTED- I'll be crashing a wedding with or without Owen Wilson
I'll use a serving girl outfit to enter the castle (this is my third castle entering prediction)- CONFIRMEDThe Cinderella girl's outfit will get me (or her) into the castle- CONFIRMED- The Winged Ones' golden fleece was stolen by the Vizier and I'll find proof of this later
I'll be able to depose Azure and Aeriel as leaders of Sacred Mountain Land, possibly for their daughter- BUSTED- The Vizier's also stolen Beast's coat of arms.
I'll have to work with dead wizards Mordack and Manannan to succeed in my quest- BUSTEDThe "Drink Me" potion will help me enter the Land of the Dead- BUSTED- The animals with the glinting eyes that are just watching me are either the lure-me-to-death creature who's decided to let me succeed instead, or someone else.
- In another of my bold predictions, the vizier's also stolen the Druid's sacred oak.
The Night Mare will suddenly appear near the nightshade bush after I've been told I need him- CONFIRMED
"then someone happens"
ReplyDeleteI think our lovebirds would have needed a couple more minutes together for this to take place...
Haha. Because you made me laugh I'm regretting having to fix it.
DeleteBut, now it's fixed. :)
I'm assuming that, among the things that you haven't done in the playthrough so far for the best ending, includes tbvat gb gur gernfher ebbz naq univat gur shyy naq cebcre vagrenpgvba jvgu Pnffvzn jvgu gur avtugvatnyr nf n pneevre cvtrba.
ReplyDeleteThere are so many little nuances to the endings... but this is fun to watch and read so far!
Absolutely correct. I did both those things.
DeleteI was surprised about how much I missed.
While not the first or on;y time they did it, it is noteworthy how many alternate paths and non-essential puzzles were in this quest, and I know I didn't notice it was much at the time either. They did add a bit of replay value to this one.
DeleteArguably, LSL5 was their first game to have a lot of non-essential puzzles, but they made that game way, too easy, and this was a correction in the right direction. Before that point, most games had 2-3 points worth of extras, but that's about it -- random things either as a joke, or to give someone a reason for a replay to get a perfect score, or so they hoped. (LSL2, relieving yourself behind a dumpster and spying through knotholes, for example...)
I think Longbow still did alternate paths much better than this game, in that there were little to no dead ends (about the only one I recall off-hand is failing to save Marion near the beginning, and if so then you soon die at the next story event as a punishment anyway, so you don't have to replay much).
DeleteThe King's Quest Omnipedia has a quote from Roberta Williams on the Black Cloak reference (it was something Jane Jensen made up):
ReplyDelete"The "Black Cloak Society" was never an actual term that I instigated or thought up. I'm not actually sure where that came from. The closest thought that I have on that subject is that: when I was working with Jane Jensen on King's Quest 6, and we thought up the evil vizier, we talked loosely about the possibility of putting Manannan, Mordack, and the vizier together as group -- possibly -- in a future King's Quest. There was loose reference to the possibility in King's Quest 6, although nothing was set in stone at that time. I think that it's possible that Jane Jensen might have mentioned the possibility (perhaps) in subsequent interviews on the subject, although, I'm not sure about that. Later on, I heard about the Black Cloak Society and kind of wondered where that phrase came from, but, I never refuted it as I thought it was kind of cool and, probably, would have gone on with the idea in future King's Quests had I had the chance. And, one final thing: Hagatha was never part in any discussion of a Black Cloak Society.
It's interesting how offhandedly the reference was put in the game, as most fans (and virtually every fangame) has not only included the Black Cloak Society, but tied almost every King's Quest villain into it, including Hagatha, Lolotte, probably the KQVII villain, and even minor ones like the witch in the first game. If this blog ever gets to the AGD Interactive remakes of the first three games, or The Silver Lining fangame, they go pretty hard with the Black Cloak Society and what it means for Daventry and the royal family as a whole. I suppose it's more fun (and better fertile ground for fanworks) to think there's a big conspiracy of evil against Graham and his family than to think a bunch of random villains just happen to have it in for them at different points in their lives.
DeleteI've never seen the guard dog walking above the suit of armor...was that a weird glitch?
ReplyDeleteLooks like it to me. I've never seen it either.
DeleteYeah. I think I know how it happened.
DeleteOn the previous screen I got a warning that I heard guards making noise at the door at the top of the stairs so I tried to leave.
My guess is that the guard appeared at exactly the same time as I changed screens.
The weird thing was he didn't notice me until I opened the secret door.
Wow...so much about this game that I had forgotten.
ReplyDeleteWhat a great write-up, TBD! I’m looking forward to the denouement!
> The ghost is a small boy crying for his mother. I assume it's Ali and give him the handkerchief his ghost mother gave me in the Land of the Dead.
ReplyDeleteDifference between Alexander and Rosella:
Alexander: Here, cry into this hankie.
Rosella: Here, have this toy you cherished when you were living.
This is one of the few times I'll say that KQ4 did it better...
Mmm, I dunno; he does say it smells like her, doesn't he? (Maybe it's the music or maybe I'm a softie, but this bit of the game always touched me.)
DeleteYeah, he uses the smell of the hankie to find his way to his mother in the land of the dead, so it's not just your standard ghostly hankerchief.
DeleteI kind of glossed over this whole puzzle, probably because it's uninteresting as a puzzle, but I can see how it could be quite moving