Tuesday, 29 April 2025

Alone in the Dark 2 - Shot to the Heart

Written by Andy Panthro

What if I just left?

I’m finally back! Apologies for the delay in properly starting this. After quite a long gap from the introduction post, I finally found the time and energy to resume playing this game. Hopefully my progression should be swift, although I had to refamiliarise myself with the controls, which are as awkward as ever. I can never get the hang of the proper tapping of a direction to run with any regularity. 


Ah, that’s why.

Anyway, apropos of nothing, the first thing I thought to consider was what happens if you just leave? Hit the bricks! After all, perhaps a tommy gun toting zombie is a sign that this is a bit beyond you, even if you did defeat an evil eldritch tree in the previous game. So, I turned myself around and headed back out of the gates.

A later game area I’m sure, as my body is carried away

Turns out if you walk back out of the gate, a car pulls up and you get unceremoniously shot to death, before being carried through the mansion and dumped into the ocean. Well that answers that question I suppose. No chance of cowardice for Carnby here, and that means no chance of cowardice for me either. Together we must push forward!

You can just about see the dark smudge of Carnby falling in the middle there

Back to the actual game, I try and check the little guard post. The door is seemingly not able to be interacted with, I was hoping I could enter but I guess this is just background. I am slightly worried that my choice of actions in the menu are only “fight” and “push”. A lack of interactive actions is a poor sign that this sequel is anything like its predecessor. Ahead lies a path to the mansion, surrounded on each side by tall hedgerows.

Taking the path directly forward, I run into some more tommy-gun zombies, who make short work of me. I feel like this is going to be a recurring theme. I try this multiple times, I’m not really sure if you’re supposed to kill them all or not. There are two with tommy guns, and two with pistols closer to the mansion entrance.

This game makes for a terrible third person shooter

Of course, in the first game, there would be some sort of puzzle to get past them or something. But then the first game didn’t give you machine guns in the opening seconds of the game either. Is this game a more action focused one? Yes. Is that a good thing? I don’t think so. Especially when aiming a gun in this game is criminally bad. The melee combat is bad enough, trying to find the right angle to shoot a zombie before he shoots me is not fun at all.

The first two zombies walk towards you and can shoot from off screen, so it can be best to lure them near the gap in the hedgerow. Upon killing them, I had the choice to push an anchor statue out of the way to pass through the hedge or continue on. I decided to deal with the other two zombies, dressed in more elaborate clothing. They both had pistols, which made them slightly less dangerous, and I was eventually able to kill them with the remainder of my ammunition. Hopefully the game has plenty more!

The seemingly uninteresting and vacant side of the house, with grey slab/grate to the upper left


On one attempt after killing all four zombies, I moved to the western side of the mansion entrance. There’s a few cracks in the walls, some windows that don’t look openable, and some sort of slab or grate on the floor. With no “search” button I pushed myself against the walls, and when I was in the corner near the weird slab, I suddenly was raised up into the sky, and found myself deposited underground? My guns fell down into the deep, and my inventory was replaced with a notebook, a book and a page from a newspaper.

My knowledge of this game is rather minor, but I’m pretty sure I’m not supposed to be here yet. Is this how you’re supposed to get further into the game? It really feels like that shouldn’t be the case. After reading the notes (one from Striker, the friend who asked for my help, one telling of the ship's surgeon on the Jolly Roger, and a newspaper clipping that for some reason it wouldn’t let me use).

Yet again beneath a house, weird tree roots with faces, inexplicable stone structures… This at least is very Alone in the Dark

Further on we see Striker himself, lying dead on the stone floor. He has another notebook and a pipe cleaner on him. Next to him is a locked door. I’m going to save at this point, and perhaps come back in a bit, but I really feel like I should check the rest of the mansion grounds first, and perhaps have done some other things before I get here. I don’t want to risk skipping ahead causing me more problems.


So, restoring to the point where I killed the zombies outside the mansion. I manage to kill the other two pistol zombies and still have a little ammo left, so I’m doing better. However, I now think I wasn’t supposed to do this, as for some reason I cannot enter the front door (literally won’t let me up the steps, despite the front door looking like a 3D interactable object). To the east side of the mansion entrance is a large gate that is guarded by another tommy gun zombie. This zombie does not react to me, or my futile attempts to open or in any way interact with the gate.

Being watched from a window is also very good, can’t fault the art team

I walk back to the gap in the hedge, push the anchor statue out of the way, and make my way into the hedge maze. I hear a digitized voice say “morning sir” before I am gunned down by a shotgun wielding zombie. Well, that about sums up this little episode, I think. This may seem like I’ve basically made no progress, and you’d be right. However, I am back in the saddle so to speak, so there won’t be such a big gap to the next post.

15 comments:

  1. Certainly a lot more combat here! I'm trying to remember playing this game but the memories are really faded. One thing that stands out to me is the change in atmosphere with the bright outdoor areas - I actually really like that, and the artwork is often lovely.

    Something strange definitely happened in getting to that underground area, yes.

    ReplyDelete
  2. The path you took is a valid path, so do take that way if you think the other path is too difficult.

    That said...Sbe gur bgure cngu, univat hfrq hc nyy lbhe nzzb, lbh'er qrsvavgryl fperjrq vs lbh qb gung ba gur fnir lbh znqr nsgre gnxvat bhg gur thneqf. Vg'f na rvgure pubvpr, tb sbe gur rnfvre ohg ybatre cngu be gur uneqre ohg fubegre bar.

    ReplyDelete
    Replies
    1. This always seemed like an awkward way to do it.

      V jbaqre vs guvf jnf rvgure n jnl gb unir n fxvccnoyr ghgbevny, be n jnl gb fxvc n chmmyr frpgvba gb trg onpx vagb gur npgvba dhvpxre, be n yrsgbire qroht gbby gung fubhyq'ir orra erzbirq. Ohg va nyy 3 pnfrf, vg'f whfg njxjneq.

      Delete
  3. ah nice, you found the shortcut. So, for some weird reason, they put a warp in that stone slab in the corner. I found out about that secret after a decade of playing the game. But finding out in your first approach is terrible game design. Apart from being super confusing, the game gives you items to match the expected game state at that point.

    So, good job going through the proper path in the hedge maze. Can you find the Peter Griffin zombie in the maze ? You will identify him because of his clothes.

    Also, and probably already mentioned, every AITD game (at least until New nightmare) has a scene from a window showing a monster hand.

    ReplyDelete
  4. Leisure Suit Larry games being delisted from Steam:

    https://store.steampowered.com/news/app/765890/view/524216011267768463

    https://www.vice.com/en/article/leisure-suit-larry-is-getting-delisted-on-steam-and-its-not-because-of-the-woke-mind-virus-and-it-might-be-eas-fault/

    ReplyDelete
    Replies
    1. That's a shame, but I suspect it will come back -- they like making idle money from programs sitting on their shelf.

      As an aside, the price for the remaining games displayed to me shows both how times have changed for me and also why piracy still lives on to this day. $64 for the two most recent sequels? When I was 14, I would have begged, pleaded, and possibly even murdered to come up with the money to buy that. Especially considering that was only about $30 back then.

      Today? I'm a student of Monkey Island. If the game is more than $20, I can't justify it.

      Delete
    2. The VICE article suggests they might stay available on GOG.

      As for the price for the two most recent ones, if you wanted them on release you might have had to pay that, but they are very heavily discounted (90-95%) every couple weeks now on GOG and a just a month ago you even could have gotten both games plus artbook and soundtrack for EUR 1,99 as a package.

      Delete
    3. fortunately, I used .. you know the trick .. to get most steam games, specially old ones, for mere cents, and AAA games for 2 or 3 dollars max. I think I got all those Larry games for 1 dollar back then. Which to be fair, is still too much.

      They are just using dosbox, no achievements, no extras apart from the manual, etc etc etc

      Delete
  5. When I played the game, I killed all the enemies on the garden with melee attacks only, to avoid wasting ammo, so understand my rage when all these
    stored bullets were automatically dropped in the abyss after leaving the garden behind.

    ReplyDelete
  6. I briefly wondered if the title was a Bon Jovi reference, but since both the song title and the line in another song are "through" the heart, I guess not.

    ReplyDelete
    Replies
    1. it was indeed a reference but I guess I should have actually checked the line instead of using my memory!

      Delete
    2. "Shot 'to' the heart" and you're to blame.
      You give TAG a bad name (bad name).


      Just kidding, of course! But couldn't resist ;-).

      Delete
  7. Mystery House remake announced:

    https://adventuregamehotspot.com/announcement/4261/mystery-house-to-be-reopened-this-year-in-3d-for-pc-and-vr

    ReplyDelete
    Replies
    1. lol that's amazing. The game is so prehistoric, that they can literally do almost anything with it. As long as there's some old mansion in some capacity

      Delete
    2. I'm just looking forward to the 3D stick figures.

      Also, that trailer gave me some serious Blair Witch vibes.

      Delete

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