This means that it’s time to pick a new character to play. And for the very good reason of “why not?” I picked Donna Fatale, whose most important character trait - as we learned from the intro - is being sexy.
Yes, this is the game’s description of Donna |
Before I get underway, I figured that having gotten through Doug’s chapter relatively unscathed, I was well prepared for whatever Donna could throw at me. Well, maybe I was, but I still managed to get myself stuck. Both literally and figuratively. But let’s start from the beginning.
Donna’s chapter begins outside the prison, as Doug’s did. Despite claiming that the prison guard is a good friend, he refuses to call her a taxi, which pretty much leaves me in the same situation as Doug, where I need to get transportation to the city. I have a feeling that I won’t be hotwiring phone booths using soda can tabs, though.
Um, I’m pretty sure driving a taxi is a type of service |
Hah! |
So what can you do with a road sign? My initial thoughts are to play the hitchhiking game, hold up the sign, and hope that one of the cars passing by will stop to pick me up. I have no idea HOW to do this, though. It doesn’t seem like it’s possible to interact with the cars, although I’ve been fooled by that before. On the screen with the phone booth, it’s possible to interact with the road itself, but not when I select the road sign. Maybe I could put mustard on it, and ...no, that’s just silly. Anyway, no cars seem to be passing by this particular stretch of the road. Maybe there’s a portal on each side…
I eventually stumble upon the solution, and this is definitely going on the list of stuff that annoys me about the interface. You see, if I select the sign, and mouse over a car heading east (where the city is), it says “Ask for a lift”, BUT THIS ONLY WORKS ON ONE SINGLE SCREEN. Several other screens have cars going both east and west, but in those others, the cars are non-interactable. There’s otherwise nothing special about this screen, to indicate that this is where one should be standing to be able to hitch a ride.
Well of course you wouldn’t be able to hitchhike without those trees in the background. They make all the difference. |
Ok, thanks. But I’m not playing monopoly with you. |
Nothing suspicious going on here, no siree. |
Ok, back in the city I head straight to the Hot Sushi, where Dr. WooKi is waiting for me. As with Doug, he wants Donna to find a valuable item. In this case it’s a sword, more specifically the “Katana shinjuku”. I’ve heard about this before, in Doug’s chapter, where I helped retrieve a key for Donna in return for a letter of introduction to the monks in the monastery. The sword is in the possession of the emperor, as we also learned in the previous chapter.
Now why would Donna do this? Well, Donna has a dream about dancing on “Breadway”. Normally, I would think this is a play on Broadway, but when it comes to this game, I’m not so sure. It could just be yet another typo. Although they also mention “HollyWould”, so maybe I should give the translators the benefit of the doubt, for once. Anyway, the (probably not-so) good doctor claims to have contacts in the industry, and promises to help Donna get her showbiz career started if she brings him the sword.
Ok, so I’ll steal a valuable artifact from the emperor of Japan, and you’ll “ring a few friends”. Seems fair. |
Before I leave, I check in with our friends Max & Kos, the game developers turned in-game characters that have taken up permanent residence at the club. Thinking they might point me in the right direction to get started searching for the sword, instead Donna asks them to lend her some money. They’re not the types to give out stuff for free, but promise me a tip if I bring them some hot dogs. Guess I’ll have to find a hot dog vendor. Oh, and they tell me not to forget mustard. So I’ll have some use for the mustard from the worn-down shack by the prison, that’s probably been standing out in the sun for months, if not years on end. Yummy. Since I don’t have any money to buy hot dogs with, they give me 500 yen.
I don’t find any hot dog vendors in the city, so I head towards the park. But on the way there:
At least their intercom is more modern than the one at the monastery |
The note on the gate says they’re looking for a new maid. I can use the intercom to call the staff or whatever, and ask about the vacancy. One of the criteria for getting the job is to be able to make tea. And probably not just any tea, but a super duper special traditional Japanese emperor tea. Or something. And Donna does not seem to be sure she can satisfy that particular requirement
What exactly was your current profession again, Donna? |
Did you saw what I saw? |
And tadaa! A hot dog vendor
Is everybody here named Chan? |
Maybe I was supposed to buy them with mustard anyway? Maybe Donna has the strength to steal road signs but not open mustard jars? I return to the hot dog vendor, but no. He’s out of mustard… I try several more times to mustardize the hot dogs, and suddenly they combine. It’s possible that the answer was to select the hot dogs first, then the mustard. Though I’m sure that yielded inconsistent results as well.
Ok, whatever, back to the Hot sushi. I deliver the hot dogs and get 50 yen for my trouble. With the other 50 left over from the buying mustardless sausages, I now have 100 yen, which is the price of an underground ticket. But to where?
You may have noticed some seemingly random people wandering around, among them a geisha. In Doug’s chapter she only appeared on the screen outside the Hot Sushi, where you could actually talk to her, but here she also appears on the screen with the newspaper/underground ticket vendor. I suddenly noticed that - unlike Doug - Donna can address her on this screen as well. I can only ask her about the time, and…. If she can point me in the direction of a tea house.
You must be a hands-off type manager |
No way she could have beaten me here! |
Also the courses take place in the quantum realm, so you won’t have to spend any actual time attending them |
Oh what a coincidence. |
Oh no, Donna! What about your scruples? |
Oh right |
Why do you have to place the heaviest objects on the top floor? |
Please comment if you have any idea what kind of product this is supposed to be |
Retracing isn’t too bad when you know exactly what to do, though. After I come back from Kinza, I notice there’s an interactable magazine on the wall of the newspaper stand. It’s a story about the wrestler
I don’t know about you, but I would NOT stay at a place called “Eternal rest”. At least not without a fresh batch of garlic and holy water. |
But first I need to find another 100 yen for an underground ticket, and that’s currently where my journey has come to a grinding halt. I tried sawing down the second parking meter, I tried trading in my Kinza ticket again, sawing the hot dog vendor, trading in the saw at honest Chan’s. In general, I’ve tried a lot of things involving the saw.
Maybe I’m supposed to do something on one screen that’s only possible on that single screen and not on any one of seven other similar ones, but I’m a bit tired of brute forcing the game at this point, so I’d like to reach out to you commenters and request a hint or two. If you’re able to provide assistance, please put it in ROT13, and if possible, maybe start with a subtle hint, instead of spelling out the whole solution at once.
Time played 9h 40m
Tioko/Tyoko mentions
Tioko: 10 Tyoko: 7
Inventory saw, Kinza ticket, empty perfume bottle
The "enamel" might be nail polish (aka nail varnish). What they mean by "pussycats in love" beats me.
ReplyDeleteYes, I think you're right. I hadn't heard it in that context before and just assumed that they used the wrong word again. Though when I look up enamel on Wikipedia, nail polish is nowhere to be seen. But googling "nail enamel" produces multiple hits.
DeleteComing to the rescue!
ReplyDelete1. Lbh unq gur evtug vqrn ohg qvqa'g sbyybj guebhtu.
2. Orpnhfr lbh ner zvffvat fbzrguvat.
3. Vg vaibyirf gur rzcgl creshzr obggyr.
4. Fvapr vg vf rzcgl...
5. ...lbh unir gb svyy vg.
6. Gurer vf n sbhagnva va gur cnex.
7. Lbh pna "erghea" gur shyy obggyr gb gur qrcnegzrag fgber.
Ah thanks, I remembered the fountains by hint 4. Guess they weren't just background scenery. I even had them marked down on the map I made for post 2. I had to read all the way down anyway to make sense of the rest, though. What kind of store would let you return an opened bottle of "perfume"...?
DeleteStill, thanks for the help!
This was actually a common scam in my country for a few years, street vendors selling super expensive perfume for ridiculously cheap prices, only to end up being old bottles that had been refilled with water and meticulously repackaged.
DeleteBeing able to return an open package isn't that strange, depending on the store policy and attitude towards "100% satisfaction no questions asked"... but normally they would want you to show a receipt!
DeleteThe screenshot captioned "You must be a hands-off type manager" seems to have been switched, unless there's some time loops going on that I was unaware of...
ReplyDeleteYes, you're right. It's supposed to be a screenshot of when I talk to the Geisha on the street near the newspaper vendor. Maybe one of the admins can fix it..?
DeleteDone!
DeleteCould have said "bean there, donna that" (since Fagioli means "beans" in Italian)!
ReplyDeleteOh, good one! Guess that's a missed opportunity. Maybe when I get to Dino's chapter, I can work it in somehow
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ReplyDelete