Pages

Friday, 7 December 2012

Game 26: Hero's Quest - We Are Baronet, For We Are Many

The Trickster Journal Entry 5: “I’ve had some serious success since last I wrote! First of all I returned all the necessary ingredients to the healer so that she could make the dispel potion that the Dryad described. Once that was done, I returned to Baba Yaga’s hut and used the rhyme that Bruno told me about to gain entrance. The woman was more of a bitch than I could have imagined, but she at least found a use for me that didn’t involve being cooked in a pot. I collected the mandrake root for her from the graveyard at midnight, returning it to her before daybreak. She let me live, which is just as well, because a short while later I fought and defeated the huge ogre that was guarding the cave near Erana’s Peace! As if that wasn’t heroic enough, I then defeated the magic kobold inside the cave, and used his key to free a chained bear. Believe it or not, the bear transformed before my very eyes into the Baronet, meaning I’ve completed my second quest! Time to go get my reward, and let’s hope it’s enough to get that armor I’ve had my eye on in the dry goods store.”


Today is the day I gain some skills. I promise!

As I’d just collected the last ingredient that the Dryad told me to collect (fairy dust), I started this session by heading over to the healer’s cottage. I gave her the acorn, the fairy dust, the green fur, the flying water, and the flowers from Erana’s Peace (11 points), after which she informed me that the potion would take quite a while for her to make. I left her house and then immediately re-entered to find that she’d finished making it (a bit silly, but then making me wait an hour would have been pretty annoying). She gave it to me (7 points), saying: “Use it by splashing it on the victim of a magic spell. Mind you, this won’t work if the spell is caused by a magic item rather than a cast spell.” I can only imagine Elsa will be the target of this potion, as she has apparently been enchanted by Baba Yaga.


What if I step outside and then back in? Will it be ready then?

Ok, so I had my dispel potion. What should I focus my attention on next? I decided there were two things I really should do. The first was that I should go around chatting to all the important characters on the map, asking about topics that I may not have known when I first visited them. The second was that I really needed to increase my fighting skills if I was going to make it as fighter. I’d pretty much avoided battle at this stage, but from now on I was going to chase after it! You might remember that I restored my game after my first visit to Erasmus in case I did something wrong, so it made sense that I go back there now to see what I could get out of him. The gargoyle asked me slightly different questions this time around, including the “favourite colour” question that someone commented on in an earlier post. I was pretty surprised by the third and final question though, which was “what is the thieves’ guild password?” Since I literally didn’t know the answer, I typed “I don’t know”, which turned out to be the right thing to say (clearly Erasmus doesn’t want thieves entering his home). (3 points)


I spent some time checking out the items in Erasmus' house this time, including the cleverly named Rosella Stone.

Enry had suggested Erasmus liked nothing more than playing games, so the first thing I did was “ask about game”. “You must first develop more skill in the magical arts” was his answer, suggesting I’ll never be able to partake in whatever the game is, at least not with this character. I then asked Erasmus all sorts of other questions, including about his missing mirror (1 point), but eventually have had to conclude that he plays little role in the game for non-magic users (or so it seems to me). My next destination was the castle, where I intended to clean the stables once again for the increased strength and agility stats. I was shocked to find a sword wielding man in the castle grounds, practising his moves! I asked him about his sword (1 point), and he then offered to give me fighting lessons for a gold coin. Given my new goal of increasing my abilities, I quickly accepted! (3 points)


Better my skills? What are you suggesting?

Fighting against the sword master was a little tricky at first. I was required to use the exact same keys as any other battle in the game, but the shift to a side-on perspective made that less intuitive (pressing the up key to attack left just didn’t sit well with my brain). I got the hang of it fairly quickly though and while I don’t think I challenged the guy in any way, I dodged a few hits and got a few in myself before I ran out of stamina and collapsed to the ground. He concluded with a tip about how I could improve my skills before wandering off, leaving me exhausted and not certain what to do next. I decided it was time to go pay Baba Yaga a visit, stopping in to ask each character I came across on the way every question I could think of. I gained a point for asking the sheriff about the brigands, another point for asking the female centaur about her father, and then three points for asking the centaur father about the brigand leader, but didn’t gain any really useful information from any of them. Probably the most interesting revelation was that the brigand leader is a fairly compassionate individual. (5 points)


I feel like I should know who the leader is, but I don't remember!

After these slight detours, I arrived at Baba Yaga, telling the skull that I did indeed want to enter Baba Yaga’s house again. I repeated the rhyme that Bruno had told me: “Hut of brown now sit down”, and watched as the chicken legs bent at the knee and dropped the little house to the ground (7 points). I then entered (2 points), finding Baba Yaga stooped within among her friends (a bat and a spider). She immediately cast two spells on me! The first one was “Powers of Night, Shadows of Day, Heed now my Words, Henceforth you STAY!”, which froze me to the spot. The second one was “Hear me, oh Powers Of Klatha and Mana! Turn now my guest into species called Rana!”, which turned me into a frog! Baba Yaga then dangled me over a boiling pot while taunting me, before finally realising she might actually have a use for me.


You do like visitors don't you!?

She asked me whether I am brave, to which I naturally answered “yes”, and then gave me the task of collecting the root of a mandrake plant that grows in the graveyard. I’d tried collecting the root previously, only to be told that I was doing it wrong. So what was the trick? “Hear what I say and hear me right. Mandrake must be pulled at precisely midnight!” Aha!!! So that’s how you do it! Baba Yaga finally demanded that I return with the root before the break of the next day, and then teleported me back outside her house (firstly as a frog before turning me back into my normal form). Obviously the next thing to do would be to get that root from the graveyard, but I had a bit of time to kill before midnight. I decided to try and increase some stats, starting with my throwing skill.


I don't exactly have a watch you know. How am I supposed to know when it's precisely midnight?

I spent probably fifteen to twenty minutes throwing my dagger at the target on the Spielburg wall, then fetching it and doing it again. My throwing stat increased throughout, and I only paused to rest (to regain stamina) and check the time (to make sure I didn’t miss midnight). As soon as it arrived, I made my way quickly to the graveyard and pulled the mandrake root out of the ground (6 points). This time I wasn’t told that I was doing it wrong, and instead heard a “scream like that of a dying child” as I yanked it out. Since Baba Yaga had told me to bring the root to her before morning, I thought I better head straight back to her hut. On the way, I was attacked by a Mantray (which is pretty much a Manta Ray that can fly), and I decided to fight it instead of running.


Screams of dying children are always a good sign that you're doing the right thing.

Thankfully I’d saved my game just before the fight, as the Mantray crushed me. It was at this point that I realised once and for all that the game was simply running too fast. Corey suggested in one of his comments that the game may possibly be running too fast to fight properly on modern PCs, and I really do think that’s the case. As soon as I slowed the game down just a little bit, I was able to dodge attacks and pick the right time to thrust my sword into the enemy. It wasn’t guesswork anymore, and I was able to dispatch of the Mantray (2 points) while losing under half of my health points. Finally I gained some dodge skill points along with weapon use, and I was now feeling much more confident taking on monsters.


Is that all you've got!? What? I cheated!? Hell, things were running just as slow for you as they were for me!

I faced no further monster attacks on my way back to Baba Yaga’s house, where I entered with the root in hand. Once again she froze me where I stood and turned me into a frog, only to realise she would have to turn me back into a human so that I could give her the root (3 points). It turned out that the witch only wanted the mandrake root to make mandrake mousse, and the only reward I was given for helping her out was being allowed to walk away alive. I’d been hoping that this scene would somehow open up another part of the game for me, or at least give me a hint as to what to do next, but it didn’t. I stood outside Baba Yaga’s hut, wondering what I should do next. I looked at my map, and wondered if I would have any more luck fighting the ogre with the game speed slowed down a bit.


There's a pretty big hint there for those that pay attention.

I stopped in at Erana’s Peace to eat some fruit and sleep until morning, then saved my game and prepared for battle. I really didn’t think I was going to be able to beat the ogre, but I hoped I could at least get a few shots in and figure out how much more training I needed. Surprisingly, while I did die on my first attempt, I got pretty close to taking him down, giving me the confidence to restore and try again. Lo and behold, I defeated him on my second attempt, successfully dodging three quarters of his attacks while getting plenty of my own in. The big pink guy crashed to the ground and lay dead! (2 points) Now I could finally find out what was in his cave, but before that I searched his body. I’d read in the manual that all ogres have a treasure chest, but I didn’t expect to find one on him. I forced open the lock and found 1 gold and 43 silver within, which I eagerly collected.


No wonder he lost. How can you possibly fight while carrying a treasure chest!?

I walked towards the cave, having absolutely no idea what was in there. As soon as I entered though, it all came flooding back to me! There was a large bear in the shadows, and I had a flashback of this bear transforming into a human. Was this where I was supposed to use the dispel potion? Was the bear Elsa? These thoughts were all set aside when I was not able to use the dispel potion on the bear, so I was going to have to think about things a different way. If I got close to the bear, it would rise up onto its hind legs as though preparing for attack. I highly doubted that fighting it would end in my favour, nor did my instincts tell me that fighting a bear that was chained up was the way forward. I noticed that the game was making a real point of telling me how hungry the bear was, so I typed “give bear food” and it worked. (5 points) The bear took on a much friendlier attitude towards me, and I was now able to walk straight past it. (2 points)


That makes two of us!

The next screen was even more familiar to me, and I can only assume I spent quite a bit of time staring at it as a kid, wondering what to do. There was a kobold sitting rather meditatively facing away from me with a large brass key around his neck, and there were three items sitting on a table in front of him. If I made any move towards him, the kobold would become aggressive and start sending magic balls of light in my direction. A few hits and I was toast, but any attempts to get within fighting range would cause the kobold to teleport itself to the other side of the room. I wasn’t going to be able to beat this creature with my sword, so I was going to have to find another way. I threw my dagger at it, which made contact but didn’t kill it, and the kobold then teleported. I then threw a rock at it, which also made contact, before the kobold teleported again. This process was incredibly familiar to me, and I realised it was the way that I’d defeated the kobold in my youth.


We meet again Kobold after 20 years...

Unfortunately, despite being certain throwing things at the kobold was the solution, I quickly ran out of rocks. There were none to pick up in the cave, so I was forced to restore back outside the cave after just having defeated the ogre. I figured I should go in with 50 rocks to make sure I had enough, but unfortunately I was only able to pick up around 30 before I was over-burdened and unable to move. I began dropping unneeded items, including the 10 apples I had and two empty flasks, but it wasn’t enough. In the end I was forced to drop my shield, but I only went through with the plan once I satisfied myself that I’d be able to come back and pick it up later (there is no visual representation of anything that you drop). In the end I had 49 rocks and one dagger to throw at the kobold when I entered its cavern. I hit it with all 49 rocks, but it still wasn’t dead, so I was really holding my breath when I threw my lone dagger at him. Miraculously, the dagger finished him off (10 points), and I was able to collect the key.


...and you still are completely unable to dodge rocks.

I figured the key was likely to release the bear from captivity, but I thought I should thoroughly explore the kobold’s cave before I left. The items on the table ended up being some sort of mushrooms, and I received no points for picking them up. More interestingly though, as I walked around the bottom of the screen checking to make sure there were no other exits to the room, I bumped into a hidden chest (7 points)! The key didn’t fit the lock, so I used my strength to break it open. The chest was booby trapped and pretty much exploded when I attempted to open it. Thankfully it wasn’t enough to kill me (I hadn’t saved my game since beating the kobold!), and I was able to pick up the coins that had showered the ground around me. In total I found 10 gold and sixty silver coins (5 points)! Not enough to go purchase that much wanted armor, but it was still a significant amount.


Oh my god! My eyes! Damn it that really hurt! Ooooohhhhh!!!!! Gold!!!!!!

Happy that I’d done everything there was to do in the cave, I left the room and released the bear using the key (25 points). Just as those earlier flashbacks had suggested, the bear transformed before my very eyes into a man! It was the missing Baronet! Strangely, the guy started talking to me in a very disconcerting way. “You have the honor of meeting the Baronet Barnard von Spielburg. We are pleased that you broke our enchantment. Perhaps our father the Baron will reward you should you ever visit our castle.” Hmmm...I had to wonder whether the Baronet was completely insane, talking about himself as though he were more than one being, but he disappeared before I could question him further. I guess it’s time to go visit the castle to get my reward, but you’ll have to wait until my next post to see how that pans out. I’m keen to find out myself!


So were the huge claw marks that were found on the Baronet's horse from the ogre or the kobold? Or something else?

Session Time: 3 hours 00 minutes
Total Time: 8 hours 00 minutes

Note Regarding Spoilers and Companion Assist Points: I've written a set of rules regarding spoilers and companion assist points. Please read it here before making any comments that could be considered a spoiler in any way. The short of it is that no points will be given for hints or spoilers given in advance of me requiring one. Please...try not to spoil any part of the game for me...unless I really obviously need the help...or I specifically request assistance. In this instance, I've not made any requests for assistance. Thanks!

42 comments:

  1. Time for a riddle...

    Decipher the below to form adventure game characters:

    1. US City Down
    2. Archangel Warrior
    3. Lifting Device US City
    4. Bouncing Cotton Naked
    5. Mammal Shaper
    6. Humorous Intention
    7. Wash Breeze
    8. Apostle Acromatic Colour

    These are hard. But you guys keep solving my riddles in minutes, so I'm testing the waters a little. Let's see how you go. :)

    I'll figure out CAP rewards later.

    ReplyDelete
    Replies
    1. Is 4 supposed to be Bobbin Threadbare? (BTW, were you joking or haven't you heard of the royal we?)

      Delete
    2. And 7 is probably Rincewind. OK, that's enough for me!

      Delete
    3. These do seem harder, but it could just be my lack of knowledge re: protagonists' names :)

      I'm going with 6) Roger Wilco

      Mostly because he's one of the few I can remember and it seems to vaguely fit (though I maybe 'shoehorning it in')...

      Delete
    4. Is 6) Legend of Kyrandia 3? feel like I'm stretching it with this one

      Delete
    5. Yes, 4 is indeed Bobbin Threadbare and 7 is Rincewind.

      Delete
    6. 3) I'm going with an Adventure Game that's not even finished yet but it seems to fit.. could it be.. Jack (device used for lifting vehicles) Houston (City in Texas)

      Delete
    7. Wow! That's not correct Jarikith, but it's a damn fine guess. The actual answer is very similar to the one you came up with though.

      Delete
    8. 1.) Boston Low. Jarikith answer helped me with this one..

      Delete
    9. I appeal to the judges like on a gameshow! My answer was perfectly valid and fit the criteria! :P

      Delete
    10. Scouring the internets.. I'm going with 8) Peter Grey from Noctropolis.

      Delete
    11. 1. Boston Low and 8. Peter Grey are both correct. Well done guys!

      I'll give some hints for 3, 5 and 6 if no-one can get them before the end of the day.

      Delete
    12. 3) Also.. since 3) is not Jack Houston.. it must be.. Jack (Still a device used for lifting cars!) Orlando (city in Florida) from Jack Orlando: A Cinematic Adventure.

      Delete
    13. Also correct! Two to go. They're both pretty hard.

      Delete
    14. 5) Just came to me! It must be Fox (a mammal!) Mulder (Sounds like molder, one who molds/shapes!) from the X-Files game! A Tricky one indeed since it's not on the big list! Unless this is another one of me finding something that fits that's not the 'real' answer!

      Delete
    15. Absolutely correct!!! You're doing so well Jarikith.

      Only one to go, and it is a pretty tricky one. Here's a hint.

      Well, for starters, the main character has a first name and a last name, but put together they form a word. It's this word that my riddle represents.

      Not enough? Let's play hangman with the game's title...

      ****** ** *** ****** *****

      Anyone want to pick a letter?

      Delete
    16. Joe King from Flight of the Amazon Queen

      Delete
    17. NOO! I am traveling in the train, and suddenly the answer came to me (after reading the hint somewhat earlier..). Quickly, I fire up the internet connection, and... beaten by Novacek.. :(

      Delete
    18. Wow, a great, tough set of riddles! And great work on coming up with the answers, congratulations!

      Delete
    19. Once again very late to the party and tried to guess without reading the answers.

      I can't believe nobody got 2. Gabriel Knight

      Delete
  2. All I have so far is: 2) Gabriel Knight

    ReplyDelete
  3. Did you try to *fight* the kobold? ;)

    ReplyDelete
    Replies
    1. Wow, throwing rocks is a nice creative approach to fighting the kobold - if I remember correctly, he is quite tough so maybe that is why Trickster thought it cannot be fought traditionally..

      Delete
    2. Haha! You can just type "fight"? Well that would have saved some time. Oh well, I defeated him in my own unique way. :)

      Delete
    3. Yeah, saying "Fight" gives you a similar experience to training with the sword-master. It's interesting that they created a different (visually at least) fighting method, and then only used it a couple of times.

      Delete
    4. You do have to get up to him before you can fight, though, and it gives him enough time to hurl several fireballs at you. Your throwing method was probably the best option.

      Delete
  4. I think the Baronet was using the "royal we" to emphasize his royal prickitude.

    http://en.wikipedia.org/wiki/Majestic_plural

    ReplyDelete
    Replies
    1. Yes, that seems clearly apparent to everyone else, but not to me. Obviously my Australian background hasn't helped me, as we have very little experience with royalty. Yes, I realise we're part of the Commonwealth, but nobody actually cares about that!

      It just seemed odd to me!

      Delete
    2. It was odd to me too. I'll have the video of this up in a few days, and I was saying something like, "Are there more than one of you?" Too funny.

      Delete
    3. Damn, Johnny pointed it out before I did. It really only comes up if you read old books, or watch the Queen's Christmas address or something (My parents do, for some reason the Royals are big in Canada, which amuses British people to no end when they visit).

      But yeah, I was right in assuming it is because when a royal speaks they are speaking not just for themselves, but those they rule. So when they say 'we would like you to vist' they mean 'the members of my household and I' or 'my subjects and I'

      Delete
  5. There's a Cyan promotion this weekend at GOG. A whole heap of Myst games and Manhole.

    http://www.gog.com/promo/cyan_weekend_promo_7_12_12

    ReplyDelete
    Replies
    1. Hey, the Manhole. I remember seeing ads for that in another game I owned. Treasure Mountain I think? I must make you play that one.

      Delete
  6. I didn't slow the game speed, I slowed the DOS Box's cycles using ctrl-F11, seemed to work better for me than simply using the in game's speed control which seemed imprecise and either still too fast in combat.. or too slow over all. Cutting it down to 3000 cycles and that seems to have done the trick for fighting for me without adversely hampering the rest of the game.

    ReplyDelete
  7. Finished!!!!! :)

    Although I only got 437 points. Hmmm...

    ReplyDelete
    Replies
    1. So we can expect a "Won!" posting soon then? I'm really keen to see what you thought of the game overall (although your posts have been generally positive), and of course the all-important PISSED score!

      Delete
  8. I've been updating the blog a bit, there's quite a few new posts there now. One or two more before Quest for Glory is done, and I can begin to talk about other stuff before QFG2!

    http://playedbypanthro.blogspot.co.uk/

    ReplyDelete
  9. Finally after 4 weeks avid reading I've caught up, and what do I find when I get there, but my favourite adventure game series of all time (and my second favourite computer game series after Ultima); Hero's Quest. I've always called the qhole series Hero's Quest and not Quest For Glory, Damn Milton Bradley and their copyrights I say.
    Any way, here's a hintish, even though I know you've finished it will come in handy in later games: Lbh pna unir zber guna bar qnttre gb guebj naq gura cvpx gurz hc sebz gur qrnq obqvrf nsgre.

    So here are 2 things you have taught me Mr Trickster: 1- I really need to play Zak McKraken. and 2- Even though I have always wanted to play it since I was a kid when it came out, I really DON'T want to Play Codename: Iceman. Thank goodness I never managed to talk my parents into buying it for me when I was young. I just downloaded it too after being inspired.
    So I've bought QfG 1-5 from Gog instead, just finished 1 again as I remember the whole thing and now playing 2. Never played 5 so looking forward to finishing the series.

    ReplyDelete
    Replies
    1. Welcome aboard, Draconius! It's funny, my favorite series are exactly the same and in the same order. I guess there is a lot common in QFG's and Ultimas - The Hero/Avatar theme, a large and memorable game world, interesting characters, overarching plot. I'd guess there are many others who feel the same..

      Delete
    2. Welcome Draconius! Always thrilled to have a new reader. :)

      Whenever I doubt the value of my blog in future, I will always remember that I saved one individual the pain of playing through Codename: ICEMAN! That makes it all worthwhile.

      As for your hint, well by the time I had enough money to buy more daggers, I didn't really need them anymore. It really would have helped me to build the stat though. Throwing a single dagger at the target and then picking it up was very time consuming!

      I hope you stick around!

      Delete

Note Regarding Spoilers and Companion Assist Points: There's a set of rules regarding spoilers and companion assist points. Please read it here before making any comments that could be considered a spoiler in any way. The short of it is that no points will be given for hints or spoilers given in advance of the reviewer requiring one. Please...try not to spoil any part of the game...unless they really obviously need the help...or they specifically request assistance.

If this is a game introduction post: This is your opportunity for readers to bet 10 CAPs (only if they already have them) that the reviewer won't be able to solve a puzzle without putting in an official Request for Assistance: remember to use ROT13 for betting. If you get it right, you will be rewarded with 50 CAPs in return.
It's also your chance to predict what the final rating will be for the game. Voters can predict whatever score they want, regardless of whether someone else has already chosen it. All score votes and puzzle bets must be placed before the next gameplay post appears. The winner will be awarded 10 CAPs.