Saturday, 9 June 2018

Inspector Gadget - Home of the Shiny Green Suit

Written by Joe Pranevich


Here we are at last, Hong Kong! In my west-to-east tour of the world of Inspector Gadget, this is the last stop. I’d be lying if I said I wasn’t ready for the game to be over at this point, but it’s actually been a fun ride. I am curious to see how well (and if they bother) to adapt Hong Kong as part of the game. Will it be culturally accurate like our recent trip to Moscow? Or as generic and white-washed as Nairobi? The opening screen both terrifies me and gives me hope: the airport screen is identical to the one in Rio de Janeiro! The “Portuguese” signs are now in Spanish and there are no Gadget-clones running around, but otherwise it is the same. But in all that there is a glimmer of hope: I had a Chinese friend check out the signs and he claims they are all accurate! The yellow sign is for the Hong Kong Airport while the red sign really does say “No Parking” in Chinese! That represents a surprising amount of effort for the designers and I am eager to see if the same level of detail is applied throughout the rest of the adventure.

We talk to Gadget and the conversation has me puzzled. He tells Penny that Hong Kong is the home of the “shiny green suit”. Penny replies that Hong Kong is a free port where you can buy just about anything, but he insists that he wants a “shiny green suit”. What is up with that? Is this a dated cultural reference that I am missing? CAPs for anyone that can figure out what the heck they are talking about.

Tuesday, 5 June 2018

B.A.T. II - The Simulator Conspiracy

Written by Ilmari

Last time I had a problem how to continue, since I had no clue where to find any more deeds. Well, it turned out that the solution was to search through the belongings of everyone walking on the streets of Roma. They didn’t have any deeds with them, but one person did own something unique: a local newspaper.


I guess everyone else prefers the digital version

Sunday, 3 June 2018

B.A.T.II - The Great Bank Robbery

By Ilmari

After fully exploring the city of Roma, I had found one quest - get the minority shareholders of echiatone mining in Bedhin 6 sell their deeds to you, so that you can kick the Koshan family out of the echiatone business. That quest failed, because the only person willing to sell his deeds, banker Julius Massiglia, asked an unreasonable price for them. My next quest then was to rob Massiglia bank, presumably to get enough money to pay for those deeds.

My contact, Sylvia Hadford, hadn’t really any plan how to rob the bank, so she just told me to ask people about the bank. That suggestion was plain nonsensical, since everyone I could ask about the bank would just repeat one of the stock phrases. Then I accidentally hit the solution while trying to pursue a completely different avenue of investigation. Remember those three shady persons in a backroom of a bar, selling something called memory tablet?


I am going to be broke after this