tag:blogger.com,1999:blog-3387495443226852794.post8858876386170050321..comments2024-03-29T05:52:53.051+11:00Comments on The Adventurers Guild: BloodNet – Undead Man WalkingThe Tricksterhttp://www.blogger.com/profile/01419316208187255801noreply@blogger.comBlogger23125tag:blogger.com,1999:blog-3387495443226852794.post-23305390707387021472023-05-04T18:56:18.915+10:002023-05-04T18:56:18.915+10:00It took me a few moments to figure out why "H...It took me a few moments to figure out why "HoloGraham" was considered a clever name, before I clicked that the American pronunciation of Graham is "gram".LeftHanded Matthttps://www.blogger.com/profile/09356100685489177887noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-4598156823661721512022-12-08T07:40:41.448+11:002022-12-08T07:40:41.448+11:00I agree that New Klee R. Wynter is quite painful. ...I agree that New Klee R. Wynter is quite painful. Will Moczarskihttps://www.blogger.com/profile/07509711497671899834noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-66027698418461559122022-11-29T00:37:25.466+11:002022-11-29T00:37:25.466+11:00What is it about cyberpunk and terrible pun charac...What is it about cyberpunk and terrible pun character names. Some of the ones mentioned here the game just about gets away with, but New Klee R. Wynter is risible.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-75561817629403514052022-11-25T08:40:51.664+11:002022-11-25T08:40:51.664+11:00Thank you for the feedback! I have stepped up my s...Thank you for the feedback! I have stepped up my screenshot game by now. :-)Will Moczarskihttps://www.blogger.com/profile/07509711497671899834noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-59675119924042499192022-11-25T08:40:05.046+11:002022-11-25T08:40:05.046+11:00I agree, stepped pyramids. Also it feels much more...I agree, stepped pyramids. Also it feels much more like an adventure game than an RPG, even more so than QfG, in my opinion.Will Moczarskihttps://www.blogger.com/profile/07509711497671899834noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-32876510430598965682022-11-25T08:39:01.695+11:002022-11-25T08:39:01.695+11:00Ha, cavalier attitude sounds about right. This is ...Ha, cavalier attitude sounds about right. This is a HUGE game so I'll try out some silly things once in a while just to see what happens. I figure I can always restore if the result is really harmful to my progress.Will Moczarskihttps://www.blogger.com/profile/07509711497671899834noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-35503447928333297392022-11-15T08:38:35.821+11:002022-11-15T08:38:35.821+11:00The RPG stats are way, way less relevant in this g...The RPG stats are way, way less relevant in this game than in QfG, although not really intentionally. The RPG elements are just implemented really badly. You could turn the game into a pure adventure pretty easily (just remove the handful of mandatory combats or replace them with puzzles), but if you take out the inventory puzzles and fetch quests you're not left with anything resembling a functional RPG.stepped pyramidsnoreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-24141017062806399062022-11-14T18:33:24.124+11:002022-11-14T18:33:24.124+11:00I'm impressed by your cavalier attitude to bit...I'm impressed by your cavalier attitude to biting and killing NPCs :)<br /><br />In my own playthrough I was very worried to find myself dead ended by killing a key character (because, let's say it, it's not like the game oozes polish) or running out of time, I remember playing very conservatively.Vincenoreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-82929180218676199512022-11-14T02:03:41.189+11:002022-11-14T02:03:41.189+11:00Wow, I was expecting the opposite! I guess we are ...Wow, I was expecting the opposite! I guess we are simply seeing the same things, but giving them different names:<br />- Interface: Even if the interface has been used in multiples graphic adventures, we can't really say it makes a game have "adventure elements" by itself.<br />- Dialogs: Some may say they are "adventure sections", but the truth is they are included in many RPGs.<br />- Puzzles: Now these are actually adventure sections, but I haven't noticed any yet (maybe I wasn't paying enough attention).<br />- Character creation, combat and character improvements: These are definitely the only RPG-only features, and I remember the 3 of them already appeared at this point.<br />Of course, RPG and adventure games are similar and 40 years ago, RPGs were called "adventures" by the video game press. But I guess to be fair we would need to compare puzzles Vs. character creation/character improvement/combat to actually determine whether a game steers more to the RPG or the adventure side.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-71421602931450903592022-11-13T07:18:03.142+11:002022-11-13T07:18:03.142+11:00Apparently many of our readers would prefer to hav...Apparently many of our readers would prefer to have more screenshots. I respect that and I'll definitely include more of them from now on. Thank you all for the feedback, discussions like these are really helpful!Will Moczarskihttps://www.blogger.com/profile/07509711497671899834noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-68000039194478573052022-11-13T07:04:41.692+11:002022-11-13T07:04:41.692+11:00Absolutely, there's a LOT of data to process. ...Absolutely, there's a LOT of data to process. I'm not sure how combat works just yet but as soon as I get into more fights I'll be sure to talk about it some more. Will Moczarskihttps://www.blogger.com/profile/07509711497671899834noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-19366053400571504002022-11-13T07:03:36.175+11:002022-11-13T07:03:36.175+11:00So far I'd go for 80/20 for graphic adventure,...So far I'd go for 80/20 for graphic adventure, actually. I haven't figured out if the stats do anything and there simply was no combat except one fight that I may have attempted too early. That may change as I dive deeper into the game, however. Will Moczarskihttps://www.blogger.com/profile/07509711497671899834noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-60631714855405181152022-11-13T07:02:00.754+11:002022-11-13T07:02:00.754+11:00This comment has been removed by the author.Will Moczarskihttps://www.blogger.com/profile/07509711497671899834noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-74102058877986939412022-11-13T06:57:08.676+11:002022-11-13T06:57:08.676+11:00Thank you for the feedback, it's always apprec...Thank you for the feedback, it's always appreciated (I mean that!) I'll try to include more screenshots next time. <br /><br />Speaking of combat, I haven't seen much of it either, only when I enter the cemetery. And the money seems to be sufficient, at least so far. I can't see (yet?) how that might become much of an issue anytime soon.Will Moczarskihttps://www.blogger.com/profile/07509711497671899834noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-20847741892239471332022-11-13T03:47:40.911+11:002022-11-13T03:47:40.911+11:00Fair, but I feel like there's a happy medium b...Fair, but I feel like there's a happy medium between me showing what happens when you examine everything versus missing out on showing key mechanics and possibly locations. I very definitely go for an exceedingly "show, don't tell" approach, and apparently my posts are something like 150-200 words per image.MorpheusKitamihttps://www.blogger.com/profile/16591271981112642781noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-21812745997642819122022-11-12T08:55:34.745+11:002022-11-12T08:55:34.745+11:00(This post is one image per 450 words, btw.)(This post is one image per 450 words, btw.)Joe Pranevichhttps://www.blogger.com/profile/12997014242774219758noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-78501250778130932082022-11-12T08:52:17.723+11:002022-11-12T08:52:17.723+11:00To the extent that we have a MOS here, the recomme...To the extent that we have a MOS here, the recommendation is for one medium size image per "page" of text, but it depends on the writer and what works with his/her style. We had some posts early on that were walls of screenshots and like 5 words and those aren't very fun to read, but well-captioned images in a row can also be funny. Everything works when done well!<br /><br />For my part, it looks like I have one image per 250-300 words for graphical games (where I usually want to show a screenshot of every room) and one image per 450-500 words when I am "illustrating" a text adventure. (Based on a quick check of a few recent posts.) Joe Pranevichhttps://www.blogger.com/profile/12997014242774219758noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-40235310531540147292022-11-12T07:48:56.156+11:002022-11-12T07:48:56.156+11:00Seems to be a lot going on so far! How does the co...Seems to be a lot going on so far! How does the combat and party members work? I'm generally more of a fan of single character RPGs, or at least ones where you don't need to micromanage your party too much.Andy_Panthrohttps://www.blogger.com/profile/18231815646876343380noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-49673742054297090902022-11-12T06:50:55.427+11:002022-11-12T06:50:55.427+11:00I personally like the image-laden posts, but mainl...I personally like the image-laden posts, but mainly when the authors have fun with the captions, a TAG tradition so far...Michaelhttps://www.blogger.com/profile/16240427925874212338noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-66919721695456953602022-11-12T01:01:48.431+11:002022-11-12T01:01:48.431+11:00What percentage of the game would you say is a gra...What percentage of the game would you say is a graphic adventure compared to a Quest for Glory game? Because I feel like QFG would be a 60/40 for adventure and this... pretty much looks like a 90/10 for RPG (I may be wrong).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-87797241746973421842022-11-11T22:12:26.929+11:002022-11-11T22:12:26.929+11:00I came over here from the CRPG addict's site a...I came over here from the CRPG addict's site and I'm quite happy to follow another player's coverage of the same game. And yes, more screenshots, please, it makes everything easier to follow. BESTIEunlmtnoreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-19664942564476126652022-11-11T15:40:58.033+11:002022-11-11T15:40:58.033+11:00If I can offer a counterpoint... I usually find Mo...If I can offer a counterpoint... I usually find Morpheus's posts overladen with waaay too many images. That said, a few more might have been nice here.arcanetriviahttps://www.blogger.com/profile/02033767865654085177noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-68202302587064966142022-11-11T14:22:28.490+11:002022-11-11T14:22:28.490+11:00TBH, in terms of writing I feel like you don't...TBH, in terms of writing I feel like you don't use enough pictures. It does feel like there's a derth of 'em in these entries. Probably not something you can capture very well, but it does look like I haven't seen much of the combat yet. We could have stood to see the hospital or the bar again.<br />Speaking of money, do you really need the money? IIRC, Ransom started with more than enough to not have to sorry about getting paid for anything...unless you mean to tell me that very definitely legitimate copy I purchased years ago was hacked by unethical people to include more money! I admit, I wouldn't have thought that would be another issue to add to the game's pile of them.MorpheusKitamihttps://www.blogger.com/profile/16591271981112642781noreply@blogger.com