tag:blogger.com,1999:blog-3387495443226852794.post1185326212751115492..comments2024-03-28T18:43:06.423+11:00Comments on The Adventurers Guild: Monkey Island 2: LeChuck's Revenge - Won! (Part 2)The Tricksterhttp://www.blogger.com/profile/01419316208187255801noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-3387495443226852794.post-48540387250002592762016-05-03T22:00:24.101+10:002016-05-03T22:00:24.101+10:00Fun fact: If you press Alt+W during the main game,...Fun fact: If you press Alt+W during the main game, you get a slightly different ending.<br /><br />https://www.youtube.com/watch?v=V7y1drSYt0oLaukkuhttps://www.blogger.com/profile/16258625692586860655noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-20943340519581655862016-05-03T12:22:13.209+10:002016-05-03T12:22:13.209+10:00Yeah, I think the sequel did a good job, ohg qvq s...Yeah, I think the sequel did a good job, ohg qvq shyyl unaqjnir gur 'vg jnf nyy va lbhe vzntvangvba' guvat naq vaqrrq, gur jubyr raqvat.<br /><br />From memory, the first line in Curse of Monkey Island is something like...<br /><br />"Nsgre rfpncvat YrPuhpx'f Pneaviny bs gur Qnzarq..."TBDhttps://www.blogger.com/profile/13815382857422719383noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-57005053532691353542016-05-03T04:35:17.844+10:002016-05-03T04:35:17.844+10:00Wow, I remembered that "Big Whoop" was j...Wow, I remembered that "Big Whoop" was just an amusement park, but I had forgotten the rest of that nonsense ending. Yeesh.Fryhttps://www.blogger.com/profile/07805219432946673379noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-49577238689861597462016-05-03T01:12:13.632+10:002016-05-03T01:12:13.632+10:00Yeah, I think you're remembering the same thin...Yeah, I think you're remembering the same thing.<br /><br />Spoiler for MI3...<br /><br />Va ZV3 lbh tb gb n przrgrel naq urne n abvfr va n pbssva. Lbh bcra vg naq Fgna cbcf bhg.TBDhttps://www.blogger.com/profile/13815382857422719383noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-76835239996449973182016-05-02T01:49:47.894+10:002016-05-02T01:49:47.894+10:00I think that bit's in MI3.I think that bit's in MI3.Cush1978https://www.blogger.com/profile/09176113111548747865noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-55452571355903476782016-05-02T01:32:14.293+10:002016-05-02T01:32:14.293+10:00I also remember a bit with Stan still stuck in the...I also remember a bit with Stan still stuck in the coffin. Strange that more than one of us can have the same memory if false!Andy_Panthrohttps://www.blogger.com/profile/18231815646876343380noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-16363447017400634812016-05-02T00:43:30.559+10:002016-05-02T00:43:30.559+10:00Given the 25 years that have passed, a misremembra...Given the 25 years that have passed, a misremembrance is likely the case. Probably induced by the disturbing realization at the time that the game does indeed end with Stan still trapped inside the coffin-- eek.Charleshttps://www.blogger.com/profile/04860506019349657883noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-66061736009256187572016-05-01T22:36:21.485+10:002016-05-01T22:36:21.485+10:00Because there is no such sequence. He's misrem...Because there is no such sequence. He's misremembering.Laukkuhttps://www.blogger.com/profile/16258625692586860655noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-9324630734770801792016-05-01T19:58:58.794+10:002016-05-01T19:58:58.794+10:00I certainly didn't see Stan at the end. I wond...I certainly didn't see Stan at the end. I wonder why?The Tricksterhttps://www.blogger.com/profile/01419316208187255801noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-376834276350088042016-05-01T10:59:15.829+10:002016-05-01T10:59:15.829+10:00You're not alone there, Charles.
The ending, ...You're not alone there, Charles.<br /><br />The ending, as brilliant and terrible as it is all at once, is why I suggested MI2 would not dethrone its prequel. I actually don't mind it too much, but Lucasarts has a bit of a thing with bizarre and or underwhelming endings for fantastic games. Aperamahttps://www.blogger.com/profile/13669724908141286435noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-84684246505659895032016-05-01T09:44:08.864+10:002016-05-01T09:44:08.864+10:00Maybe I imagined it, but I have a vague recollecti...Maybe I imagined it, but I have a vague recollection of a short sequence after the credits featuring Stan still trapped inside the coffin.Charleshttps://www.blogger.com/profile/04860506019349657883noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-33395275396660354792016-05-01T03:33:51.021+10:002016-05-01T03:33:51.021+10:00I really do love the way that your first and last ...I really do love the way that your first and last major puzzles are both constructing a voodoo doll. It's a nice bit of symmetry, and requires you to remember what you did!<br /><br />Monkey Island 3 does try and pick up where this one left off, but without the original creator (Ron Gilbert), they just had to make up something as best they could. MI3 is still a pretty good game though, even if it isn't a "true" sequel.Andy_Panthrohttps://www.blogger.com/profile/18231815646876343380noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-7289399242224865692016-05-01T03:20:39.424+10:002016-05-01T03:20:39.424+10:00"What about the ticket? Will I never find out..."What about the ticket? Will I never find out what it was for?"<br /><br />I guess it's a reference to Disneyland:<br />http://www.yesterland.com/abcde.html<br />Ilmari Jauhiainenhttps://www.blogger.com/profile/01655841880034965950noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-597381104276427142016-04-30T22:30:46.629+10:002016-04-30T22:30:46.629+10:00Hehe, I was pretty confused myself about the endin...Hehe, I was pretty confused myself about the ending when I first encountered it, but to my mind, the "Guybrush is a kid imagining the whole thing"-explanation makes just enough sense, and I love it. The glowing eyes and "horrible SPELL" thing seem like a bit of a cheap cop-out to leave open the possibility for sequels, or, you could say, Guybrush getting his imagination on again to escape the reality of being a powerless child with an abusive brother. Think about it again: How the whole game was inspired by the Pirates of the Carribean ride, and how the first game starts with Guybrush coming out of nowhere, proclaiming "I want to be a pirate!", like an over-enthusiastic child that just hopped off the ride. The anachronisms can be explained that way too - quasi-Lynchian reminders of a surpressed reality, creeping their way up to the surface - which makes them more than cheap jokes like in so many adventure games that came after. If you ask me, that's the "Secret of Monkey Island" right there: It's a coping mechanism, a boyhood fantasy, just like the games themselves are. And I find that kind of heartwarming, in a melancholy way.Perry Simmhttps://www.blogger.com/profile/17375258895503861817noreply@blogger.com