tag:blogger.com,1999:blog-3387495443226852794.post212797736268431025..comments2024-03-29T23:24:51.650+11:00Comments on The Adventurers Guild: Missed Classic: Adventure Quest - Won! and Final RatingThe Tricksterhttp://www.blogger.com/profile/01419316208187255801noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-3387495443226852794.post-13048020651572987192015-12-05T00:16:00.429+11:002015-12-05T00:16:00.429+11:00Thanks! Although I did it only with the help of cl...Thanks! Although I did it only with the help of clues.Ilmari Jauhiainenhttps://www.blogger.com/profile/01655841880034965950noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-22491518252673971682015-12-04T18:47:30.969+11:002015-12-04T18:47:30.969+11:00Congrats on beating this 'orrible bugbear!Congrats on beating this 'orrible bugbear!Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-8955283942314069152015-12-03T09:51:33.877+11:002015-12-03T09:51:33.877+11:00Totally un-Adventure game related, but there's...Totally un-Adventure game related, but there's an MST3K kickstarter going on now<br /><br />https://www.kickstarter.com/projects/mst3k/bringbackmst3k/description<br /><br />I particularly like the way they seem to have done their maths properly and worked out what it actually will cost to make an episode.TBDhttps://www.blogger.com/profile/13815382857422719383noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-45900783397307901632015-12-03T06:37:43.789+11:002015-12-03T06:37:43.789+11:00Tex can get boots! They just don't help with t...Tex can get boots! They just don't help with the quicksand. :/Fryhttps://www.blogger.com/profile/07805219432946673379noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-91806159976048454602015-12-03T03:31:22.375+11:002015-12-03T03:31:22.375+11:00I am sure Tex Murphy could have used some boots ;)...I am sure Tex Murphy could have used some boots ;)<br /><br />Yep, playing this while at the same time playing along with Martian Memorandum made me have nightmares about drowning in that icky stuff. Not cool at all.Ilmari Jauhiainenhttps://www.blogger.com/profile/01655841880034965950noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-84355228822375792832015-12-02T22:44:52.165+11:002015-12-02T22:44:52.165+11:00Absolutely. Or kind of a combination Martian Memor...Absolutely. Or kind of a combination Martian Memorandum/Star Wars reference.TBDhttps://www.blogger.com/profile/13815382857422719383noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-18696351534584096072015-12-02T22:25:44.767+11:002015-12-02T22:25:44.767+11:00Is that a Star Wars reference? :)Is that a Star Wars reference? :)Anonymoushttps://www.blogger.com/profile/10155410179950267253noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-35861850441050135872015-12-02T18:19:32.104+11:002015-12-02T18:19:32.104+11:00You just had to mention quicksand, didn't you....You just had to mention quicksand, didn't you.<br /><br />I HATE quicksand. It's coarse, and rough, and irritating. And it gets everywhere.TBDhttps://www.blogger.com/profile/13815382857422719383noreply@blogger.comtag:blogger.com,1999:blog-3387495443226852794.post-79634981669957142562015-12-02T05:27:11.095+11:002015-12-02T05:27:11.095+11:00Every other turn led me to a dead end, and since o...<i>Every other turn led me to a dead end, and since orcs were after me, a wrong turn would mean almost instant death. My BBC emulator allows me to use save states, but I am not sure if all the 8-bit machines the game was made for had the capacity for saving your progression.</i><br /><br />It really depends. Typically, if you had 48k or less (Spectrum 48k, BBC Micro, etc.) you didn't have many options other than saving to tape or disk, and restoring from there. With 64k or more, you got both OOPS / UNDO (they're the same here, unlike in Infocom games, where the former is for correcting typos), and RAM SAVE / RESTORE. I think UNDO would solve this particular problem.<br /><br />... all of the above is for the Jewels of Darkness versions, by the way. The original versions didn't have those features, and I think even playing on an interpreter doesn't change that. I think the first Level 9 game that included them in its original version was The Price of Magik (1986), which is still a long way from now.Anonymoushttps://www.blogger.com/profile/10155410179950267253noreply@blogger.com